Rust Data LabData lab · live
Live readings Servers11,669 Players34,137 Populated2,836 Fresh wipes · 3h86 Sampled every 5 min

Element card · group PvE · atomic number 3,154, its rank

Project: Plagued

Online NA · us5 91.229.114.90:28100 checked 12m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 6
Rank · atomic number#3,154top 14% · #521 in NA
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5204:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 4.5

The first 48 hours of its last wipes

Tue 20 OctSat 10 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:13 UTC8d ago 4 – running 0
Sat 10 Oct, 08:15 UTC18d ago 7 halved by day 5 10.1 days 1
Thu 1 Oct, 17:39 UTC FW27d ago 6 held half 8.6 days 0
Wed 23 Sep, 12:08 UTC35d ago 7 halved by day 4 8.2 days 0
Mon 14 Sep, 02:18 UTC45d ago 6 held half 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 256
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 250 on average 256/ 2,000
  2. 2 Ch Chrayntopia ♡ … 133
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average 133/ 200
  3. 3 Ru [US] RustEZ Sc… 59
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 59/ 200
  4. 4 Ru [US] RustEZ Su… 33
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 33/ 200
  5. 5 Or Orange Dream |… 23
    Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 34 on average 23/ 200
  6. 6 Zo Zombie Land PV… 39
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 39/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Project: Plagued?

The map on Project: Plagued is procedural at size 3,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

What rules has Project: Plagued set, and what settings are in force?

No gather rate appears in the name of Project: Plagued. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Project: Plagued sit?

The NA tag puts Project: Plagued in North America, and its region code is us5. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 91.229.114.90:28100.

Which Rust version is Project: Plagued on?

On Linux, Project: Plagued is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Project: Plagued stay online?

Right now, Project: Plagued is reachable. The uptime it reports suggests it restarted roughly 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Project: Plagued perform?

Server fps averaged 54 over the last 48 hours, with 17 as the lowest. The entity count reached 84,026, including buildings, deployables and all other world items. Memory use peaked at 2,957 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on Project: Plagued, and at what time?

There is no next wipe to predict for Project: Plagued, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 8 days 17 hours ago the current world was made.

On Project: Plagued, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 6 players. Peak numbers on the latest wipe came 27 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 4.5.

Lists and tags

Which meanings sit behind the tags on Project: Plagued?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $rus5 (Region code): The server's code for its region is us5; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America: that is the tag list Project: Plagued publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Project: Plagued appear in?

These themed Rust Data Lab lists carry Project: Plagued: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does Project: Plagued place?

Player hours for the past seven days give Project: Plagued #3,154, #521 in North America, and a place in the top 14% of ranked servers.

How full is Project: Plagued right now?

Of 100 slots, 1 are taken on Project: Plagued right now. The week's figures average 1 players and top out at 6. Over 48 hours, the highest average fell at 21:00 UTC, at 2 players.

Getting on

How can you connect to Project: Plagued?

In Rust, press F1 and enter client.connect 91.229.114.90:28100. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/VzHX6sjNRP.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$rus5
Region code The server's code for its region is us5.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.