Rust Data LabData lab · live
Live readings Servers11,640 Players39,046 Populated2,948 Fresh wipes · 3h74 Sampled every 5 min

Element card · group PvE · atomic number 15,960, its rank

[DE] SteppenWolf*s PVE-Insel

Offline 91.53.161.68:28025 checked 20d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,960top 71%
Last wipe23d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [US] RustEZ Sc… 57
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 52 on average 57/ 200
  2. 2 Re [PvE] Relic | … 62
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 51 on average 62/ 300
  3. 3 Ru [US] RustEZ Su… 42
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 42/ 200
  4. 4 Pv 1[PvE]Тульский… 8
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average 8/ 200
  5. 5 宗门 [坚果PVE]宗门师徒/每日… 25
    [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 36 on average 25/ 100
  6. 6 Zo Zombie Land PV… 45
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 45/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [DE] SteppenWolf*s PVE-Insel?

The map on [DE] SteppenWolf*s PVE-Insel is procedural, made by the game.

What rules has [DE] SteppenWolf*s PVE-Insel set, and what settings are in force?

No gather rate appears in the name of [DE] SteppenWolf*s PVE-Insel. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is [DE] SteppenWolf*s PVE-Insel based in?

There is no region on record for [DE] SteppenWolf*s PVE-Insel. Rust Data Lab shows a server's stated location, not a verified position of the machine. 91.53.161.68:28025 is the address it uses.

On what Rust version does [DE] SteppenWolf*s PVE-Insel operate?

On Windows, [DE] SteppenWolf*s PVE-Insel is running Rust network protocol 2634 and build 167058. The protocol must match for you to join; Steam will update your game.

How dependable is [DE] SteppenWolf*s PVE-Insel for staying online?

Right now [DE] SteppenWolf*s PVE-Insel is offline, with its last appearance 20 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.

Wipes and resets

What is the wiping pattern on [DE] SteppenWolf*s PVE-Insel?

An estimate from the force wipe puts the next wipe on [DE] SteppenWolf*s PVE-Insel. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 23 days 15 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

Where it appears

Which meanings sit behind the tags on [DE] SteppenWolf*s PVE-Insel?

The game's server browser reads the tags [DE] SteppenWolf*s PVE-Insel publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [DE] SteppenWolf*s PVE-Insel appear in?

The Rust Data Lab lists that include [DE] SteppenWolf*s PVE-Insel are: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does [DE] SteppenWolf*s PVE-Insel place?

The seven-day player-hours table has [DE] SteppenWolf*s PVE-Insel at #15,960, in the top 71% of ranked servers.

What does the current player count on [DE] SteppenWolf*s PVE-Insel tell you?

The last recorded sighting of [DE] SteppenWolf*s PVE-Insel was 20 days 17 hours ago, and it is offline now.

How to join

How can you connect to [DE] SteppenWolf*s PVE-Insel?

You can connect by pressing F1 in Rust and entering client.connect 91.53.161.68:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.