Rust Data LabData lab · live
Live readings Servers11,803 Players69,659 Populated3,689 Fresh wipes · 3h134 Sampled every 5 min

Element card · group PvE · atomic number 15,164, its rank

Rustoria.co - US Main Preview Server (Map #5)

Offline 91.98.223.152:28010 checked 12d ago

moddedpve
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,164top 70%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 03:24 UTC12d ago 2 – running 0
Tue 13 Oct, 22:44 UTC13d ago 2 – 1.2 days 0
Mon 12 Oct, 09:11 UTC15d ago 4 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 287
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 243 on average 287/ 2,000
  2. 2 Ch Chrayntopia ♡ … 137
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 96 on average 137/ 200
  3. 3 Ru [US] RustEZ Sc… 51
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 52 on average 51/ 200
  4. 4 Ru [US] RustEZ Su… 43
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 43/ 200
  5. 5 Or Orange Dream |… 29
    Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 39 on average 29/ 200
  6. 6 Zo Zombie Land PV… 28
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average 28/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Rustoria.co - US Main Preview Server (Map #5)?

The map on Rustoria.co - US Main Preview Server (Map #5) is procedural at size 4,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

How is Rustoria.co - US Main Preview Server (Map #5) configured, and what rules apply?

The name of Rustoria.co - US Main Preview Server (Map #5) carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Rustoria.co - US Main Preview Server (Map #5)?

Going by its name rather than a tag, Rustoria.co - US Main Preview Server (Map #5) points to North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 91.98.223.152:28010 is the address it uses.

On what Rust version does Rustoria.co - US Main Preview Server (Map #5) operate?

Rust network protocol 2634 and build 167781 on Linux is what Rustoria.co - US Main Preview Server (Map #5) uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Rustoria.co - US Main Preview Server (Map #5) for staying online?

Currently offline, Rustoria.co - US Main Preview Server (Map #5) was last seen 12 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 11 October 2026.

Wipes and resets

What is the wiping pattern on Rustoria.co - US Main Preview Server (Map #5)?

With no fixed rhythm, Rustoria.co - US Main Preview Server (Map #5) wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 16 hours ago.

On Rustoria.co - US Main Preview Server (Map #5), what happens when wipe day arrives?

Recent wipes on average reached 3 players at their busiest. Peak numbers on the latest wipe came 2 hours in.

Where it appears

What should you understand from the tags Rustoria.co - US Main Preview Server (Map #5) carries?

gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats; builds (Build server): Design and test your bases here; creative (Creative): Build freely in a sandbox, with no gathering needed; training (Combat training): Practise aim and PvP while the loot comes to you; modded (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Rustoria.co - US Main Preview Server (Map #5) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rustoria.co - US Main Preview Server (Map #5) come up?

You will find Rustoria.co - US Main Preview Server (Map #5) on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does Rustoria.co - US Main Preview Server (Map #5) place?

Rustoria.co - US Main Preview Server (Map #5) sits at #15,164 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is Rustoria.co - US Main Preview Server (Map #5) right now?

Rustoria.co - US Main Preview Server (Map #5) is offline at the moment; the last sighting was 12 days 8 hours ago.

Connection

What is the way to join Rustoria.co - US Main Preview Server (Map #5)?

Open the console with F1 in Rust and type client.connect 91.98.223.152:28010. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,modded,builds,creative,training

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players It has 0 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE There is no player combat here, only the world's threats.
builds
Build server Design and test your bases here.
creative
Creative Build freely in a sandbox, with no gathering needed.
training
Combat training Practise aim and PvP while the loot comes to you.

Mods and access

modded
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.