Rust Data LabData lab · live
Live readings Servers11,792 Players68,594 Populated3,568 Fresh wipes · 3h191 Sampled every 5 min

Element card · group PvE · atomic number 2,652, its rank

Ironville Junction PVE Raidable Bases Convoy

Online NA 104.129.133.199:28029 checked 13m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average1peak 6
Rank · atomic number#2,652top 12% · #430 in NA
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:04 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 He Hex US PVE Mon… 58
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  4. 4 Zo Zombie Land PV… 8
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 8/ 100
  5. 5 Sa [US] Salty Zom… 8
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  6. 6 Us US | For all M… 5
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Quick answers

from the figures on this page

Settings and map

What map is in play on Ironville Junction PVE Raidable Bases Convoy?

Custom map on Ironville Junction PVE Raidable Bases Convoy, size 4,300: the map file is published, so this page offers it for download.

How is Ironville Junction PVE Raidable Bases Convoy configured, and what rules apply?

Nothing in the name of Ironville Junction PVE Raidable Bases Convoy gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Ironville Junction PVE Raidable Bases Convoy sit?

The NA tag is how Ironville Junction PVE Raidable Bases Convoy lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 104.129.133.199:28029.

Which Rust version is Ironville Junction PVE Raidable Bases Convoy on?

On Linux, Ironville Junction PVE Raidable Bases Convoy is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Ironville Junction PVE Raidable Bases Convoy for staying online?

At the moment, Ironville Junction PVE Raidable Bases Convoy is online. According to the uptime it reports, the last restart was about 5 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Ironville Junction PVE Raidable Bases Convoy hold a steady performance?

In the last 48 hours, it averaged 20 server fps, with a low of 5. The maximum entity count was 160,915, covering buildings, deployables and all else in the world. Memory use peaked at 4,995 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does Ironville Junction PVE Raidable Bases Convoy wipe, and how often?

Wiping once a month with the force wipe is what Ironville Junction PVE Raidable Bases Convoy does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 16 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

On Ironville Junction PVE Raidable Bases Convoy, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 5 players. Peak numbers on the latest wipe came 47 hours in.

Tags, lists

Which meanings sit behind the tags on Ironville Junction PVE Raidable Bases Convoy?

gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): Player slots: 200; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; modded (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America; rustmaps (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; oxidation (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list Ironville Junction PVE Raidable Bases Convoy publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Ironville Junction PVE Raidable Bases Convoy come up?

The Rust Data Lab lists that include Ironville Junction PVE Raidable Bases Convoy are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does Ironville Junction PVE Raidable Bases Convoy compare with other servers in the rankings?

Ironville Junction PVE Raidable Bases Convoy is #2,652 on seven-day player hours, #430 in North America, and in the top 12% of all ranked servers.

What does the current player count on Ironville Junction PVE Raidable Bases Convoy tell you?

Of 200 slots, 0 are taken on Ironville Junction PVE Raidable Bases Convoy right now. A seven-day sample gives 1 players on average and 6 at the top. Over 48 hours, the highest average fell at 20:00 UTC, at 3 players.

How to join

How can you connect to Ironville Junction PVE Raidable Bases Convoy?

You can connect by pressing F1 in Rust and entering client.connect 104.129.133.199:28029, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,rustmaps,^o^z,modded,oxidation

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players Player slots: 200.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.
modded
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America In the browser it sits under North America.

Other

rustmaps
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.
oxidation
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.