Rust Data LabData lab · live
Live readings Servers11,649 Players46,030 Populated3,128 Fresh wipes · 3h109 Sampled every 5 min

Element card · group PvE · atomic number 7,377, its rank

[US] Active Rush PvE No Raid No Decay

Online 104.143.3.251:28259 checked 10m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,377top 33%
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75100:0006:0012:0019:0001:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304000:0006:0012:0019:0001:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:43 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [US] RustEZ Sc… 26
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  2. 2 Ru [US] RustEZ Su… 27
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 27/ 200
  3. 3 Zo Zombie Land PV… 13
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 13/ 100
  4. 4 He Hex US PVE Mon… 59
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  5. 5 Sa [US] Salty Zom… 10
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  6. 6 Us US | For all M… 4
    US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 4/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on [US] Active Rush PvE No Raid No Decay?

[US] Active Rush PvE No Raid No Decay runs a procedural map of size 4,250 with seed 179600013; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [US] Active Rush PvE No Raid No Decay configured, and what rules apply?

Nothing in the name of [US] Active Rush PvE No Raid No Decay gives a gather rate. With no change from the default, groups can hold up to 8 players. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts [US] Active Rush PvE No Raid No Decay?

The name of [US] Active Rush PvE No Raid No Decay points to North America, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 104.143.3.251:28259.

On what Rust version does [US] Active Rush PvE No Raid No Decay operate?

On Linux, [US] Active Rush PvE No Raid No Decay is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [US] Active Rush PvE No Raid No Decay for staying online?

Right now, [US] Active Rush PvE No Raid No Decay is reachable. According to the uptime it reports, the last restart was about 1 hours ago. For the last 7 full days, 109 of 168 hours were online, giving 65% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [US] Active Rush PvE No Raid No Decay known for smooth running?

Server fps averaged 7 over the last 48 hours, with 5 as the lowest. The maximum entity count was 111,973, covering buildings, deployables and all else in the world. Memory use peaked at 4,218 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does [US] Active Rush PvE No Raid No Decay wipe, and how often?

Once a month is all [US] Active Rush PvE No Raid No Decay wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 8 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

How does [US] Active Rush PvE No Raid No Decay look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Where it appears

How should you read the tags on [US] Active Rush PvE No Raid No Decay?

gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): Player slots: 200; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list [US] Active Rush PvE No Raid No Decay publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [US] Active Rush PvE No Raid No Decay appear in?

These themed Rust Data Lab lists carry [US] Active Rush PvE No Raid No Decay: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does [US] Active Rush PvE No Raid No Decay hold among Rust servers?

The seven-day player-hours table has [US] Active Rush PvE No Raid No Decay at #7,377, in the top 33% of ranked servers.

What does the current player count on [US] Active Rush PvE No Raid No Decay tell you?

[US] Active Rush PvE No Raid No Decay currently shows 0 players across 200 slots. Averaged over the past week: 0 players, peaking at 1. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.

How to join

What is the way to join [US] Active Rush PvE No Raid No Decay?

You can connect by pressing F1 in Rust and entering client.connect 104.143.3.251:28259, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://active-rush.tebex.io/about.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players Player slots: 200.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.