Element card · group PvE · atomic number 8,422, its rank
Rust Gaming Nation | Achievement Unlock | PvE
Online NA 104.143.3.5:30015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 38% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:35 UTC, in 22h. Every Friday at 14:35 UTC · high confidence
Coming wipes
- 22hFri 30 Oct, 14:35 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 7d 22hFri 6 Nov, 14:35 UTC
- 14d 22hFri 13 Nov, 14:35 UTC
- 21d 22hFri 20 Nov, 14:35 UTC
- 28d 22hFri 27 Nov, 14:35 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 35d 22hFri 4 Dec, 14:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:35 UTC6d ago | 2 | – | running | 0 |
| Fri 16 Oct, 13:46 UTC13d ago | 1 | halved by day 4 | 7 days | 0 |
| Fri 9 Oct, 13:54 UTC20d ago | 4 | halved by day 4 | 7 days | 0 |
| Wed 7 Oct, 11:40 UTC22d ago | 1 | held half | 2.1 days | 0 |
| Thu 1 Oct, 18:09 UTC FW27d ago | 0 | – | 5.7 days | 0 |
| Fri 25 Sep, 15:18 UTC34d ago | 2 | halved by day 2 | 6.1 days | 0 |
| Fri 18 Sep, 14:08 UTC41d ago | 1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rust Gaming Nation | Achievement Unlock | PvE?
Rust Gaming Nation | Achievement Unlock | PvE runs a procedural map of size 5,000 with seed 258685; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is Rust Gaming Nation | Achievement Unlock | PvE configured, and what rules apply?
The name of Rust Gaming Nation | Achievement Unlock | PvE carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server details
What region hosts Rust Gaming Nation | Achievement Unlock | PvE?
With its NA tag, Rust Gaming Nation | Achievement Unlock | PvE places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 104.143.3.5:30015.
What Rust version does Rust Gaming Nation | Achievement Unlock | PvE currently run?
On Linux, Rust Gaming Nation | Achievement Unlock | PvE is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Rust Gaming Nation | Achievement Unlock | PvE for staying online?
Rust Gaming Nation | Achievement Unlock | PvE is live as of now. The uptime it reports suggests it restarted roughly 2 hours ago. For the last 7 full days, 165 of 168 hours were online, giving 98% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does Rust Gaming Nation | Achievement Unlock | PvE hold a steady performance?
Server fps averaged 82 over the last 48 hours, with 56 as the lowest. The maximum entity count was 143,849, covering buildings, deployables and all else in the world. The highest memory usage was 4,516 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does Rust Gaming Nation | Achievement Unlock | PvE wipe, and how often?
The wipe rhythm for Rust Gaming Nation | Achievement Unlock | PvE is every Friday at 14:35 UTC. Due next on Friday 30 October at 14:35 UTC is its wipe. Counting back, the current world began 6 days 1 hours ago. A monthly wipe schedule is what its tags publish.
How does Rust Gaming Nation | Achievement Unlock | PvE look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 4 hours after it began. Above half the peak until the next wipe: that held in 25% of its recent wipes. In the other cases, half the peak was lost by day 4.
Where it appears
What should you understand from the tags Rust Gaming Nation | Achievement Unlock | PvE carries?
These are the tags Rust Gaming Nation | Achievement Unlock | PvE makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp101 (Max players): It has 101 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Gaming Nation | Achievement Unlock | PvE come up?
The Rust Data Lab lists that include Rust Gaming Nation | Achievement Unlock | PvE are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player counts
What position does Rust Gaming Nation | Achievement Unlock | PvE hold among Rust servers?
Rust Gaming Nation | Achievement Unlock | PvE is #8,422 on seven-day player hours, #1,195 in North America, and in the top 38% of all ranked servers.
How many players does Rust Gaming Nation | Achievement Unlock | PvE have at the moment?
At the moment Rust Gaming Nation | Achievement Unlock | PvE has 0 of its 101 slots filled. The week's figures average 0 players and top out at 2.
Getting on
How can you connect to Rust Gaming Nation | Achievement Unlock | PvE?
You can connect by pressing F1 in Rust and entering client.connect 104.143.3.5:30015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://www.rust-gaming-nation.com/.
