Rust Data LabData lab · live
Live readings Servers11,667 Players48,316 Populated3,167 Fresh wipes · 3h118 Sampled every 5 min

Element card · group PvE · atomic number 15,497, its rank

Oxydized PVE | Testing

Offline NA 109.158.206.138:28015 checked 42d ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,497#1605 in NA
Last wipe55d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [US] RustEZ Sc… 27
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 27/ 200
  2. 2 Ru [US] RustEZ Su… 27
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 27/ 200
  3. 3 Zo Zombie Land PV… 11
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 11/ 100
  4. 4 He Hex US PVE Mon… 58
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average 58/ 100
  5. 5 Sa [US] Salty Zom… 11
    [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 11/ 150
  6. 6 Us US | For all M… 4
    US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 4/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Oxydized PVE | Testing?

The map on Oxydized PVE | Testing is procedural, made by the game.

How is Oxydized PVE | Testing configured, and what rules apply?

The name of Oxydized PVE | Testing carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server facts

In what location does Oxydized PVE | Testing sit?

With its NA tag, Oxydized PVE | Testing places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 109.158.206.138:28015.

On what Rust version does Oxydized PVE | Testing operate?

On Linux, Oxydized PVE | Testing is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Oxydized PVE | Testing for staying online?

Right now Oxydized PVE | Testing is offline, with its last appearance 42 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 15 September 2026.

Wipe schedule

How often does a wipe happen on Oxydized PVE | Testing, and at what time?

Estimated from the force wipe is when Oxydized PVE | Testing next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 55 days 15 hours ago. Wipes monthly, according to the schedule in its tags.

Where it appears

How should you read the tags on Oxydized PVE | Testing?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America: that is the tag list Oxydized PVE | Testing publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Oxydized PVE | Testing appear in?

These themed Rust Data Lab lists carry Oxydized PVE | Testing: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does Oxydized PVE | Testing compare with other servers in the rankings?

Oxydized PVE | Testing is #15,497 on seven-day player hours, #1,605 in North America, and in the top – of all ranked servers.

How full is Oxydized PVE | Testing right now?

Oxydized PVE | Testing is offline at the moment; the last sighting was 42 days 20 hours ago.

Getting on

What steps get you onto Oxydized PVE | Testing?

In Rust, press F1 and enter client.connect 109.158.206.138:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,NA,^p,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.