Rust Data LabData lab · live
Live readings Servers11,897 Players102,621 Populated3,980 Fresh wipes · 3h399 Sampled every 5 min

Element card · group PvE · atomic number 2,620, its rank

Pandemic PvE - Practically Complete PvE Protection

Online NA 115.42.46.218:28035 checked 10m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 7
Rank · atomic number#2,620top 12% · #426 in NA
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 12 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [US] RustEZ Sc… 32
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  2. 2 Ru [US] RustEZ Su… 27
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 27/ 200
  3. 3 He Hex US PVE Mon… 74
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average 74/ 100
  4. 4 Zo Zombie Land PV… 15
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 15/ 100
  5. 5 Sa [US] Salty Zom… 26
    [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 26/ 150
  6. 6 Us US | For all M… 15
    US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 15/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Pandemic PvE - Practically Complete PvE Protection?

A procedural map of size 4,500 with seed 809082222 runs on Pandemic PvE - Practically Complete PvE Protection, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Pandemic PvE - Practically Complete PvE Protection configured, and what rules apply?

No gather rate appears in the name of Pandemic PvE - Practically Complete PvE Protection. You get up to 12 players per group. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Pandemic PvE - Practically Complete PvE Protection sit?

The NA tag is how Pandemic PvE - Practically Complete PvE Protection lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 115.42.46.218:28035.

On what Rust version does Pandemic PvE - Practically Complete PvE Protection operate?

On Windows, Pandemic PvE - Practically Complete PvE Protection is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Pandemic PvE - Practically Complete PvE Protection for staying online?

At the moment, Pandemic PvE - Practically Complete PvE Protection is online. About 1 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does Pandemic PvE - Practically Complete PvE Protection hold a steady performance?

In the last 48 hours, it averaged 81 server fps, with a low of 54. Buildings, deployables and everything else in the world added up to as many as 167,814 entities. Memory use peaked at 4,910 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on Pandemic PvE - Practically Complete PvE Protection, and at what time?

Wiping once a month with the force wipe is what Pandemic PvE - Practically Complete PvE Protection does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 23 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does Pandemic PvE - Practically Complete PvE Protection look on the day of a wipe?

Recent wipes on average reached 12 players at their busiest. Peak numbers on the latest wipe came 8 hours in.

Lists and tags

What should you understand from the tags Pandemic PvE - Practically Complete PvE Protection carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts12 (Group limit): The team limit is 12; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): The server runs as roleplay; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America: that is the tag list Pandemic PvE - Practically Complete PvE Protection publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Pandemic PvE - Practically Complete PvE Protection appear in?

The Rust Data Lab lists that include Pandemic PvE - Practically Complete PvE Protection are: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Pandemic PvE - Practically Complete PvE Protection hold among Rust servers?

Pandemic PvE - Practically Complete PvE Protection is #2,620 on seven-day player hours, #426 in North America, and in the top 12% of all ranked servers.

What does the current player count on Pandemic PvE - Practically Complete PvE Protection tell you?

Pandemic PvE - Practically Complete PvE Protection currently shows 0 players across 50 slots. A seven-day sample gives 1 players on average and 7 at the top. Over 48 hours, the highest average fell at 01:00 UTC, at 3 players.

Getting on

What steps get you onto Pandemic PvE - Practically Complete PvE Protection?

In Rust, press F1 and enter client.connect 115.42.46.218:28035. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://www.youtube.com/@PandemicPvE?cbrd=1&ucbcb=1.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts12
Group limit The team limit is 12.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^r
Roleplay The server runs as roleplay.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.