Rust Data LabData lab · live
Live readings Servers11,680 Players52,558 Populated3,201 Fresh wipes · 3h137 Sampled every 5 min

Element card · group PvE · atomic number 11,201, its rank

Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies

Online NA 143.110.228.88:28015 checked 9m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 44 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,201top 50% · #1326 in NA
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak31players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 31, 11 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:51 UTC FW27d ago 31 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies?

Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies runs a procedural map of size 4,096 with seed 6738; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What rules has Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies set, and what settings are in force?

No gather rate appears in the name of Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies. Groups top out at 12 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies based in?

With its NA tag, Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 143.110.228.88:28015.

Which Rust version is Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies on?

On Windows, Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies stay online?

Right now, Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies is reachable. About 16 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies known for smooth running?

In the last 48 hours, it averaged 230 server fps, with a low of 208. The entity count reached 91,455, including buildings, deployables and all other world items. The highest memory usage was 3,848 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies wipe, and how often?

The only wipe on Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 12 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies involve?

Averaged across its recent wipes, the busiest point drew 31 players. Peak numbers on the latest wipe came 11 hours in.

Where it appears

Which meanings sit behind the tags on Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies?

gmrust (Game mode): Survival in the standard Rust style; mp44 (Max players): 44 is the slot count; ts12 (Group limit): Teams cap at 12 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; NA (North America): The server browser files it under North America: that is the tag list Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies come up?

These themed Rust Data Lab lists carry Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies compare with other servers in the rankings?

Player hours for the past seven days give Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies #11,201, #1,326 in North America, and a place in the top 50% of ranked servers.

How full is Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies right now?

Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies currently shows 0 players across 44 slots. A seven-day sample gives 0 players on average and 1 at the top.

Getting on

What steps get you onto Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies?

Open the console with F1 in Rust and type client.connect 143.110.228.88:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/8KX6WW5bGJ.

Server tags

what each one means

Published as mp44,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival in the standard Rust style.
mp44
Max players 44 is the slot count.
ts12
Group limit Teams cap at 12 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.