Element card · group PvE · atomic number 16,875, its rank
CREED DEV SERVER
Offline NA 156.236.84.18:28150 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 13:26 UTC, in 5d 8h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 8hTue 3 Nov, 13:26 UTC
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 12d 8hTue 10 Nov, 13:26 UTC
- 19d 8hTue 17 Nov, 13:26 UTC
- 26d 8hTue 24 Nov, 13:26 UTC
- 33d 8hTue 1 Dec, 13:26 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 40d 8hTue 8 Dec, 13:26 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 13:26 UTC29d ago | 0 | – | running | 0 |
| Thu 24 Sep, 12:08 UTC34d ago | 1 | – | 5.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on CREED DEV SERVER?
The map on CREED DEV SERVER is procedural at size 4,096 with seed 1, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Procedural.
How is CREED DEV SERVER configured, and what rules apply?
No gather rate appears in the name of CREED DEV SERVER. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does CREED DEV SERVER sit?
CREED DEV SERVER gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 156.236.84.18:28150.
Which Rust version is CREED DEV SERVER on?
Rust network protocol 2633 and build 165217 on Linux is what CREED DEV SERVER uses. The protocol must match for you to join; Steam will update your game.
How dependable is CREED DEV SERVER for staying online?
Currently offline, CREED DEV SERVER was last seen 29 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on CREED DEV SERVER?
The prediction for CREED DEV SERVER follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Tuesday 3 November at 13:26 UTC. 29 days 15 hours ago the current world was made. The tags state that wipes happen weekly.
On CREED DEV SERVER, what happens when wipe day arrives?
At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.
Lists and tags
How should you read the tags on CREED DEV SERVER?
The game's server browser reads the tags CREED DEV SERVER publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does CREED DEV SERVER appear in?
The Rust Data Lab lists that include CREED DEV SERVER are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Who operates CREED DEV SERVER?
The creedrustservers.com hostname CREED DEV SERVER publishes also appears on 12 other servers we track, so the same operator most likely runs them.
Population
Against other Rust servers, where does CREED DEV SERVER place?
CREED DEV SERVER is #16,875 on seven-day player hours, #1,693 in North America, and in the top 71% of all ranked servers.
How many players does CREED DEV SERVER have at the moment?
No live signal from CREED DEV SERVER right now, which was last seen 29 days 15 hours ago.
Connection
What is the way to join CREED DEV SERVER?
In Rust, press F1 and enter client.connect 156.236.84.18:28150. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://creedrustservers.com.