Element card · group PvE · atomic number 16,408, its rank
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING
Offline NA 156.236.84.45:28010 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
The map on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is procedural at size 4,096 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
How is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING configured, and what rules apply?
The name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING carries no gather rate. You get up to 20 players per group. roleplay is the game mode, roleplay with towns, jobs and rules. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sit?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 156.236.84.45:28010.
What Rust version does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING currently run?
On Linux, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING for staying online?
Right now CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is offline, with its last appearance 27 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
When does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipe, and how often?
Estimated from the force wipe is when CHILLZONE - PVE | NO KILLING/STEALING/RAIDING next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 55 days 11 hours ago. Wipes monthly, according to the schedule in its tags.
Tags, lists
What should you understand from the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING carries?
These are the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts20 (Group limit): The team limit is 20; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): North America is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING appear in?
These themed Rust Data Lab lists carry CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING place?
Player hours for the past seven days give CHILLZONE - PVE | NO KILLING/STEALING/RAIDING #16,408, #1,629 in North America, and a place in the top 69% of ranked servers.
What does the current player count on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING tell you?
No live signal from CHILLZONE - PVE | NO KILLING/STEALING/RAIDING right now, which was last seen 27 days 15 hours ago.
Connection
What is the way to join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Open the console with F1 in Rust and type client.connect 156.236.84.45:28010. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/esCaNaG6kf.