Element card · group PvE · atomic number 15,269, its rank
Project Halani PvE US | PVE | Plugin Heavy
Online 163.123.238.235:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 34d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 18:13 UTC13d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:23 UTC FW28d ago | 0 | – | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Project Halani PvE US | PVE | Plugin Heavy?
Project Halani PvE US | PVE | Plugin Heavy runs a procedural map of size 3,500 with seed 1534180400; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has Project Halani PvE US | PVE | Plugin Heavy set, and what settings are in force?
Nothing in the name of Project Halani PvE US | PVE | Plugin Heavy gives a gather rate. Groups top out at 8 players, the default for the game. roleplay is the game mode, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.
Server facts
Which location is Project Halani PvE US | PVE | Plugin Heavy based in?
Going by its name rather than a tag, Project Halani PvE US | PVE | Plugin Heavy points to North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 163.123.238.235:28015.
Which Rust version is Project Halani PvE US | PVE | Plugin Heavy on?
Rust network protocol 2634 and build 167781 on Linux is what Project Halani PvE US | PVE | Plugin Heavy uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Project Halani PvE US | PVE | Plugin Heavy stay online?
At the moment, Project Halani PvE US | PVE | Plugin Heavy is online. According to the uptime it reports, the last restart was about 2 days 19 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does Project Halani PvE US | PVE | Plugin Heavy hold a steady performance?
The last 48 hours show an average of 114 server fps and a minimum of 59. The maximum entity count was 52,539, covering buildings, deployables and all else in the world. Memory use peaked at 3,507 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on Project Halani PvE US | PVE | Plugin Heavy?
Wiping once a month with the force wipe is what Project Halani PvE US | PVE | Plugin Heavy does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 13 days 8 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.
How does Project Halani PvE US | PVE | Plugin Heavy look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. 5 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on Project Halani PvE US | PVE | Plugin Heavy?
gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): It has 60 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Project Halani PvE US | PVE | Plugin Heavy publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Project Halani PvE US | PVE | Plugin Heavy come up?
You will find Project Halani PvE US | PVE | Plugin Heavy on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does Project Halani PvE US | PVE | Plugin Heavy place?
Project Halani PvE US | PVE | Plugin Heavy sits at #15,269 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on Project Halani PvE US | PVE | Plugin Heavy tell you?
At the moment Project Halani PvE US | PVE | Plugin Heavy has 0 of its 60 slots filled. Over seven days the mean player count is 0.
Getting on
How can you connect to Project Halani PvE US | PVE | Plugin Heavy?
In Rust, press F1 and enter client.connect 163.123.238.235:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://halani.net.