Rust Data LabData lab · live
Live readings Servers11,614 Players34,171 Populated2,816 Fresh wipes · 3h69 Sampled every 5 min

Element card · group PvE · atomic number 5,828, its rank

OMC Sparker's PVE [Monthly] Zombies - Bandits

Online NA 168.100.160.43:30007 checked 11m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,828top 26% · #955 in NA
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Sa [US] Salty Zom… 19
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Quick answers

from the figures on this page

Map and rules

What map is in play on OMC Sparker's PVE [Monthly] Zombies - Bandits?

OMC Sparker's PVE [Monthly] Zombies - Bandits runs a procedural map of size 4,250 with seed 1289664808; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is OMC Sparker's PVE [Monthly] Zombies - Bandits configured, and what rules apply?

Nothing in the name of OMC Sparker's PVE [Monthly] Zombies - Bandits gives a gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is OMC Sparker's PVE [Monthly] Zombies - Bandits based in?

OMC Sparker's PVE [Monthly] Zombies - Bandits gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 168.100.160.43:30007.

What Rust version does OMC Sparker's PVE [Monthly] Zombies - Bandits currently run?

On Linux, OMC Sparker's PVE [Monthly] Zombies - Bandits is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does OMC Sparker's PVE [Monthly] Zombies - Bandits stay up, and how reliable is its uptime?

Right now, OMC Sparker's PVE [Monthly] Zombies - Bandits is reachable. About 20 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 163 of 168 hours were online, giving 97% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is OMC Sparker's PVE [Monthly] Zombies - Bandits known for smooth running?

The last 48 hours show an average of 59 server fps and a minimum of 39. Buildings, deployables and everything else in the world added up to as many as 104,082 entities. Memory use peaked at 4,764 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on OMC Sparker's PVE [Monthly] Zombies - Bandits?

The only wipe on OMC Sparker's PVE [Monthly] Zombies - Bandits is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 12 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

On OMC Sparker's PVE [Monthly] Zombies - Bandits, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 5 players. The latest wipe's peak fell 3 hours after it began.

Where it appears

How should you read the tags on OMC Sparker's PVE [Monthly] Zombies - Bandits?

The game's server browser reads the tags OMC Sparker's PVE [Monthly] Zombies - Bandits publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does OMC Sparker's PVE [Monthly] Zombies - Bandits appear in?

The Rust Data Lab lists that include OMC Sparker's PVE [Monthly] Zombies - Bandits are: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does OMC Sparker's PVE [Monthly] Zombies - Bandits compare with other servers in the rankings?

OMC Sparker's PVE [Monthly] Zombies - Bandits is #5,828 on seven-day player hours, #955 in North America, and in the top 26% of all ranked servers.

What does the current player count on OMC Sparker's PVE [Monthly] Zombies - Bandits tell you?

OMC Sparker's PVE [Monthly] Zombies - Bandits currently shows 0 players across 40 slots. A seven-day sample gives 0 players on average and 2 at the top. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.

Connection

What is the way to join OMC Sparker's PVE [Monthly] Zombies - Bandits?

In Rust, press F1 and enter client.connect 168.100.160.43:30007. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/HNfq9d7Uw6.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.