Rust Data LabData lab · live
Live readings Servers11,856 Players101,030 Populated3,903 Fresh wipes · 3h542 Sampled every 5 min

Element card · group PvE · atomic number 4,798, its rank

[NA] Draconic - PVE | Monthly | Raid Bases | No Killing

Online NA 193.31.31.106:28020 checked 9m ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 4
Rank · atomic number#4,798top 22% · #815 in NA
Last wipe27d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:11 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on [NA] Draconic - PVE | Monthly | Raid Bases | No Killing?

The map on [NA] Draconic - PVE | Monthly | Raid Bases | No Killing is procedural at size 4,500 with seed 1646674732, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on [NA] Draconic - PVE | Monthly | Raid Bases | No Killing?

No gather rate appears in the name of [NA] Draconic - PVE | Monthly | Raid Bases | No Killing. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

What region hosts [NA] Draconic - PVE | Monthly | Raid Bases | No Killing?

The NA tag is how [NA] Draconic - PVE | Monthly | Raid Bases | No Killing lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 193.31.31.106:28020.

What Rust version does [NA] Draconic - PVE | Monthly | Raid Bases | No Killing currently run?

On Linux, [NA] Draconic - PVE | Monthly | Raid Bases | No Killing is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [NA] Draconic - PVE | Monthly | Raid Bases | No Killing stay online?

At the moment, [NA] Draconic - PVE | Monthly | Raid Bases | No Killing is online. About 5 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [NA] Draconic - PVE | Monthly | Raid Bases | No Killing perform?

In the last 48 hours, it averaged 72 server fps, with a low of 29. The maximum entity count was 137,688, covering buildings, deployables and all else in the world. Memory use peaked at 4,992 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on [NA] Draconic - PVE | Monthly | Raid Bases | No Killing?

The only wipe on [NA] Draconic - PVE | Monthly | Raid Bases | No Killing is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 23 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on [NA] Draconic - PVE | Monthly | Raid Bases | No Killing involve?

Recent wipes on average reached 5 players at their busiest. The latest wipe's peak fell 5 hours after it began.

Tags, lists

What should you understand from the tags [NA] Draconic - PVE | Monthly | Raid Bases | No Killing carries?

These are the tags [NA] Draconic - PVE | Monthly | Raid Bases | No Killing makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [NA] Draconic - PVE | Monthly | Raid Bases | No Killing appear in?

The Rust Data Lab lists that include [NA] Draconic - PVE | Monthly | Raid Bases | No Killing are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does [NA] Draconic - PVE | Monthly | Raid Bases | No Killing hold among Rust servers?

[NA] Draconic - PVE | Monthly | Raid Bases | No Killing is #4,798 on seven-day player hours, #815 in North America, and in the top 22% of all ranked servers.

What does the current player count on [NA] Draconic - PVE | Monthly | Raid Bases | No Killing tell you?

[NA] Draconic - PVE | Monthly | Raid Bases | No Killing currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 4 at the top. Over 48 hours, the highest average fell at 04:00 UTC, at 1 players.

Connection

How can you connect to [NA] Draconic - PVE | Monthly | Raid Bases | No Killing?

In Rust, press F1 and enter client.connect 193.31.31.106:28020. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://shop.draconic.store.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.