Element card · group PvE · atomic number 15,349, its rank
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Online NA 198.96.88.252:28080 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:06 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs a procedural map of size 4,096 with seed 481981; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.
What settings and rules apply on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Nothing in the name of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as roleplay, roleplay with towns, jobs and rules. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sit?
With its NA tag, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 198.96.88.252:28080 is the address it uses.
What Rust version does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | currently run?
Rust network protocol 2634 and build 166586 on Windows is what [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | stay up, and how reliable is its uptime?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is live as of now. About 39 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hold a steady performance?
The last 48 hours show an average of 75 server fps and a minimum of 47. The maximum entity count was 97,499, covering buildings, deployables and all else in the world. Up to 8,746 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
How often does a wipe happen on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, and at what time?
The only wipe on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 26 days 7 hours ago. Its tags set out a wipe schedule of once a month.
On [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, what happens when wipe day arrives?
At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 13 hours in.
Where it appears
How should you read the tags on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The game's server browser reads the tags [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): It runs build 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^r (Roleplay): The server runs as roleplay; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appear in?
The Rust Data Lab lists that include [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | are: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured, Rust servers named for zombies and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
Against other Rust servers, where does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | place?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is #15,349 on seven-day player hours, #1,513 in North America, and in the top 69% of all ranked servers.
How full is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | right now?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | currently shows 0 players across 50 slots. The seven-day average for this server is 0 players.
Connection
What is the way to join [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Open the console with F1 in Rust and type client.connect 198.96.88.252:28080. The Launch Rust button on this page does the same job through Steam.
