Rust Data LabData lab · live
Live readings Servers11,821 Players96,636 Populated3,859 Fresh wipes · 3h527 Sampled every 5 min

Element card · group PvE · atomic number 1,560, its rank

US RUST PVE - No Killing | No Raiding | No Upkeep

Online NA 216.39.240.25:28014 checked 7m ago

monthly wipes vanillamoddedcarbonpve
Join the experiment
Atomic mass · players now 3/ 100 3% full Room to join
7-day average4peak 16
Rank · atomic number#1,560top 7% · #234 in NA
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak35players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:26 UTC FW28d ago 35 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on US RUST PVE - No Killing | No Raiding | No Upkeep?

The map on US RUST PVE - No Killing | No Raiding | No Upkeep is procedural at size 4,500 with seed 2075292162, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on US RUST PVE - No Killing | No Raiding | No Upkeep?

Nothing in the name of US RUST PVE - No Killing | No Raiding | No Upkeep gives a gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

About the server

In what location does US RUST PVE - No Killing | No Raiding | No Upkeep sit?

The NA tag is how US RUST PVE - No Killing | No Raiding | No Upkeep lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 216.39.240.25:28014.

What Rust version does US RUST PVE - No Killing | No Raiding | No Upkeep currently run?

On Linux, US RUST PVE - No Killing | No Raiding | No Upkeep is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does US RUST PVE - No Killing | No Raiding | No Upkeep stay online?

US RUST PVE - No Killing | No Raiding | No Upkeep is live as of now. According to the uptime it reports, the last restart was about 8 hours ago. It was online for 164 of 168 hours in the last 7 full days, which is 98% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does US RUST PVE - No Killing | No Raiding | No Upkeep perform?

The last 48 hours show an average of 30 server fps and a minimum of 26. The maximum entity count was 251,345, covering buildings, deployables and all else in the world. The highest memory usage was 8,687 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on US RUST PVE - No Killing | No Raiding | No Upkeep?

Wiping once a month with the force wipe is what US RUST PVE - No Killing | No Raiding | No Upkeep does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 28 days 2 hours ago. Its tags set out a wipe schedule of once a month.

How does US RUST PVE - No Killing | No Raiding | No Upkeep look on the day of a wipe?

Recent wipes on average reached 35 players at their busiest. The latest wipe's peak fell 31 hours after it began.

Where it appears

Which meanings sit behind the tags on US RUST PVE - No Killing | No Raiding | No Upkeep?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): You fight the world, not other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files it under North America: that is the tag list US RUST PVE - No Killing | No Raiding | No Upkeep publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does US RUST PVE - No Killing | No Raiding | No Upkeep appear in?

The Rust Data Lab lists that include US RUST PVE - No Killing | No Raiding | No Upkeep are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

How does US RUST PVE - No Killing | No Raiding | No Upkeep compare with other servers in the rankings?

Player hours for the past seven days give US RUST PVE - No Killing | No Raiding | No Upkeep #1,560, #234 in North America, and a place in the top 7% of ranked servers.

How many players does US RUST PVE - No Killing | No Raiding | No Upkeep have at the moment?

US RUST PVE - No Killing | No Raiding | No Upkeep currently shows 3 players across 100 slots. A seven-day sample gives 4 players on average and 16 at the top. Peak time in the past 48 hours: 01:00 UTC, when the average was 10 players.

Connection

What steps get you onto US RUST PVE - No Killing | No Raiding | No Upkeep?

Open the console with F1 in Rust and type client.connect 216.39.240.25:28014. The Launch Rust button on this page does the same job through Steam. You can find its website at https://shop.rustpve.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.