Element card · group PvE · atomic number 6,717, its rank
POKeRUSt
Online NA · us1 216.39.240.63:28049 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW28d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on POKeRUSt?
POKeRUSt runs a procedural map of size 3,000 with seed 648947266; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.
How is POKeRUSt configured, and what rules apply?
Nothing in the name of POKeRUSt gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as roleplay, roleplay rules, towns and jobs. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does POKeRUSt sit?
The NA tag puts POKeRUSt in North America, and its region code is us1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 216.39.240.63:28049.
On what Rust version does POKeRUSt operate?
On Linux, POKeRUSt is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does POKeRUSt stay online?
At the moment, POKeRUSt is online. About 8 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is POKeRUSt known for smooth running?
Server fps averaged 7 over the last 48 hours, with 5 as the lowest. The entity count reached 72,400, including buildings, deployables and all other world items. Memory use peaked at 2,428 MB. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on POKeRUSt?
Wiping once a month with the force wipe is what POKeRUSt does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 28 days 1 hours ago. Its tags set out a wipe schedule of once a month.
On POKeRUSt, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 3 players. Peak numbers on the latest wipe came 1 hours in.
Lists and tags
How should you read the tags on POKeRUSt?
These are the tags POKeRUSt makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp160 (Max players): 160 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $rus1 (Region code): Region code: us1; ^m (Monthly): Wipes happen monthly, at the force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does POKeRUSt come up?
You will find POKeRUSt on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
Against other Rust servers, where does POKeRUSt place?
POKeRUSt is #6,717 on seven-day player hours, #1,056 in North America, and in the top 30% of all ranked servers.
What does the current player count on POKeRUSt tell you?
POKeRUSt currently shows 0 players across 160 slots. Averaged over the past week: 0 players, peaking at 3. Peak time in the past 48 hours: 15:00 UTC, when the average was 1 players.
Getting on
What steps get you onto POKeRUSt?
You can connect by pressing F1 in Rust and entering client.connect 216.39.240.63:28049, or by pressing Launch Rust here, which starts the game through Steam and joins for you.