Rust Data LabData lab · live
Live readings Servers11,659 Players33,003 Populated2,823 Fresh wipes · 3h78 Sampled every 5 min

Element card · group PvE · atomic number 4,098, its rank

Players vs Zombies! HARDCORE PVE

Online NA 23.230.3.29:28019 checked 9m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 69 1% full Room to join
7-day average0peak 4
Rank · atomic number#4,098top 18% · #681 in NA
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 29 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [US] RustEZ Sc… 54
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  2. 2 Ru [US] RustEZ Su… 33
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 33/ 200
  3. 3 Zo Zombie Land PV… 40
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 40/ 100
  4. 4 He Hex US PVE Mon… 70
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average 70/ 100
  5. 5 Sa [US] Salty Zom… 20
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  6. 6 Us US | For all M… 9
    US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 9/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Players vs Zombies! HARDCORE PVE?

The map on Players vs Zombies! HARDCORE PVE is procedural at size 4,096 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What settings and rules apply on Players vs Zombies! HARDCORE PVE?

Nothing in the name of Players vs Zombies! HARDCORE PVE gives a gather rate. You get up to 88 players per group. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Players vs Zombies! HARDCORE PVE based in?

The NA tag is how Players vs Zombies! HARDCORE PVE lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 23.230.3.29:28019 is the address it uses.

Which Rust version is Players vs Zombies! HARDCORE PVE on?

On Linux, Players vs Zombies! HARDCORE PVE is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Players vs Zombies! HARDCORE PVE for staying online?

Right now, Players vs Zombies! HARDCORE PVE is reachable. The uptime it reports suggests it restarted roughly 5 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Players vs Zombies! HARDCORE PVE perform?

Server fps averaged 71 over the last 48 hours, with 37 as the lowest. The maximum entity count was 142,651, covering buildings, deployables and all else in the world. The highest memory usage was 3,747 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does Players vs Zombies! HARDCORE PVE wipe, and how often?

Once a month is all Players vs Zombies! HARDCORE PVE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 10 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

How does Players vs Zombies! HARDCORE PVE look on the day of a wipe?

Recent wipes on average reached 5 players at their busiest. 29 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Players vs Zombies! HARDCORE PVE?

gmrust (Game mode): Standard Rust survival is the game here; mp69 (Max players): It has 69 slots; ts88 (Group limit): No team may exceed 88; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America: that is the tag list Players vs Zombies! HARDCORE PVE publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Players vs Zombies! HARDCORE PVE come up?

You will find Players vs Zombies! HARDCORE PVE on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does Players vs Zombies! HARDCORE PVE compare with other servers in the rankings?

Players vs Zombies! HARDCORE PVE is #4,098 on seven-day player hours, #681 in North America, and in the top 18% of all ranked servers.

What does the current player count on Players vs Zombies! HARDCORE PVE tell you?

At the moment Players vs Zombies! HARDCORE PVE has 1 of its 69 slots filled. The week's figures average 0 players and top out at 4. Over 48 hours, the highest average fell at 00:00 UTC, at 2 players.

How to join

What is the way to join Players vs Zombies! HARDCORE PVE?

Open the console with F1 in Rust and type client.connect 23.230.3.29:28019. The Launch Rust button on this page does the same job through Steam. You can find its website at https://pvz.tebex.io/category/packages.

Server tags

what each one means

Published as mp69,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts88,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp69
Max players It has 69 slots.
ts88
Group limit No team may exceed 88.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.