Element card · group PvE · atomic number 5,476, its rank
THREE | NITECORE PvE
Online NA 66.51.96.60:28005 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:59 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on THREE | NITECORE PvE?
THREE | NITECORE PvE runs a procedural map of size 3,500 with seed 724241993; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is THREE | NITECORE PvE configured, and what rules apply?
No gather rate appears in the name of THREE | NITECORE PvE. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
Which location is THREE | NITECORE PvE based in?
The NA tag is how THREE | NITECORE PvE lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 66.51.96.60:28005 is the address it uses.
On what Rust version does THREE | NITECORE PvE operate?
Rust network protocol 2635 and build 168909 on Linux is what THREE | NITECORE PvE uses. The protocol must match for you to join; Steam will update your game.
How reliably does THREE | NITECORE PvE stay online?
THREE | NITECORE PvE is live as of now. The uptime it reports suggests it restarted roughly 3 days 19 hours ago. For the last 7 full days, 95 of 168 hours were online, giving 57% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does THREE | NITECORE PvE perform?
Server fps averaged 17 over the last 48 hours, with 5 as the lowest. The maximum entity count was 68,166, covering buildings, deployables and all else in the world. The highest memory usage was 3,103 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
When does THREE | NITECORE PvE wipe, and how often?
Once a month is all THREE | NITECORE PvE wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 4 days 19 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
On THREE | NITECORE PvE, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked.
Lists and tags
How should you read the tags on THREE | NITECORE PvE?
The game's server browser reads the tags THREE | NITECORE PvE publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does THREE | NITECORE PvE appear in?
You will find THREE | NITECORE PvE on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does THREE | NITECORE PvE place?
THREE | NITECORE PvE is #5,476 on seven-day player hours, #917 in North America, and in the top 25% of all ranked servers.
How many players does THREE | NITECORE PvE have at the moment?
THREE | NITECORE PvE currently shows 0 players across 50 slots. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 21:00 UTC, averaging 1 players.
Getting on
How can you connect to THREE | NITECORE PvE?
You can connect by pressing F1 in Rust and entering client.connect 66.51.96.60:28005, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
