Rust Data LabData lab · live
Live readings Servers11,835 Players94,909 Populated3,850 Fresh wipes · 3h528 Sampled every 5 min

Element card · group PvE · atomic number 5,476, its rank

THREE | NITECORE PvE

Online NA 66.51.96.60:28005 checked 7m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#5,476top 25% · #917 in NA
Last wipe4d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct25 Oct29 Oct

Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:59 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 He Hex US PVE Mon… 102
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 36 on average 102/ 125
  4. 4 Zo Zombie Land PV… 21
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  5. 5 Sa [US] Salty Zom… 27
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  6. 6 Us US | For all M… 13
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Quick answers

from the figures on this page

Map and rules

What map is in play on THREE | NITECORE PvE?

THREE | NITECORE PvE runs a procedural map of size 3,500 with seed 724241993; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is THREE | NITECORE PvE configured, and what rules apply?

No gather rate appears in the name of THREE | NITECORE PvE. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is THREE | NITECORE PvE based in?

The NA tag is how THREE | NITECORE PvE lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 66.51.96.60:28005 is the address it uses.

On what Rust version does THREE | NITECORE PvE operate?

Rust network protocol 2635 and build 168909 on Linux is what THREE | NITECORE PvE uses. The protocol must match for you to join; Steam will update your game.

How reliably does THREE | NITECORE PvE stay online?

THREE | NITECORE PvE is live as of now. The uptime it reports suggests it restarted roughly 3 days 19 hours ago. For the last 7 full days, 95 of 168 hours were online, giving 57% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does THREE | NITECORE PvE perform?

Server fps averaged 17 over the last 48 hours, with 5 as the lowest. The maximum entity count was 68,166, covering buildings, deployables and all else in the world. The highest memory usage was 3,103 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does THREE | NITECORE PvE wipe, and how often?

Once a month is all THREE | NITECORE PvE wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 4 days 19 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

On THREE | NITECORE PvE, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on THREE | NITECORE PvE?

The game's server browser reads the tags THREE | NITECORE PvE publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does THREE | NITECORE PvE appear in?

You will find THREE | NITECORE PvE on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does THREE | NITECORE PvE place?

THREE | NITECORE PvE is #5,476 on seven-day player hours, #917 in North America, and in the top 25% of all ranked servers.

How many players does THREE | NITECORE PvE have at the moment?

THREE | NITECORE PvE currently shows 0 players across 50 slots. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 21:00 UTC, averaging 1 players.

Getting on

How can you connect to THREE | NITECORE PvE?

You can connect by pressing F1 in Rust and entering client.connect 66.51.96.60:28005, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.