Rust Data LabData lab · live
Live readings Servers11,636 Players31,247 Populated2,768 Fresh wipes · 3h72 Sampled every 5 min

Element card · group PvE · atomic number 15,150, its rank

Pine Hosting - Rust Server

Offline NA 66.51.96.69:28005 checked 45d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,150#1570 in NA
Last wipe68d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Zo Zombie Land PV… 43
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  5. 5 Sa [US] Salty Zom… 22
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  6. 6 Us US | For all M… 7
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Quick answers

from the figures on this page

Settings and map

What map is in play on Pine Hosting - Rust Server?

The map on Pine Hosting - Rust Server is procedural, made by the game.

What settings and rules apply on Pine Hosting - Rust Server?

Nothing in the name of Pine Hosting - Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Pine Hosting - Rust Server based in?

With its NA tag, Pine Hosting - Rust Server places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 66.51.96.69:28005.

On what Rust version does Pine Hosting - Rust Server operate?

Rust network protocol 2632 and build 161125 on Linux is what Pine Hosting - Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Pine Hosting - Rust Server stay online?

Currently offline, Pine Hosting - Rust Server was last seen 45 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

When does Pine Hosting - Rust Server wipe, and how often?

Estimated from the force wipe is when Pine Hosting - Rust Server next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 68 days 9 hours ago. A monthly wipe schedule is what its tags publish.

Lists and tags

What should you understand from the tags Pine Hosting - Rust Server carries?

The game's server browser reads the tags Pine Hosting - Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Pine Hosting - Rust Server come up?

You will find Pine Hosting - Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does Pine Hosting - Rust Server hold among Rust servers?

Seven-day player hours place Pine Hosting - Rust Server at #15,150 overall, #1,570 in North America and in the top – of ranked servers.

What does the current player count on Pine Hosting - Rust Server tell you?

The last recorded sighting of Pine Hosting - Rust Server was 45 days 7 hours ago, and it is offline now.

Connection

How can you connect to Pine Hosting - Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 66.51.96.69:28005, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,^p,^m,NA,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2632
Protocol To join, your game must match protocol 2632.
cs161125
Build The game build is 161125.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.