Rust Data LabData lab · live
Live readings Servers11,644 Players41,758 Populated2,886 Fresh wipes · 3h107 Sampled every 5 min

Element card · group PvE · atomic number 7,190, its rank

Porchatta's Paradise

Online NA 66.51.98.62:28000 checked 8m ago

monthly wipes moddedoxidepvepremium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,190top 32% · #1107 in NA
Last wipe11d agomonthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246805:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct23 Oct25 Oct28 Oct30 Oct

Top 32% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:39 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  6. 6 Us US | For all M… 9
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Quick answers

from the figures on this page

Map and rules

What map is in play on Porchatta's Paradise?

The map on Porchatta's Paradise is procedural at size 4,500 with seed 1, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Porchatta's Paradise set, and what settings are in force?

Nothing in the name of Porchatta's Paradise gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. This server is premium only. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Porchatta's Paradise?

With its NA tag, Porchatta's Paradise places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 66.51.98.62:28000.

What Rust version does Porchatta's Paradise currently run?

Rust network protocol 2635 and build 168909 on Linux is what Porchatta's Paradise uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Porchatta's Paradise for staying online?

Right now, Porchatta's Paradise is reachable. According to the uptime it reports, the last restart was about 6 days 21 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 18 October 2026.

How well does Porchatta's Paradise perform?

The last 48 hours show an average of 5 server fps and a minimum of 5. Buildings, deployables and everything else in the world added up to as many as 118,045 entities. Memory use peaked at 4,885 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on Porchatta's Paradise?

Once a month is all Porchatta's Paradise wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 11 days 9 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on Porchatta's Paradise involve?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags Porchatta's Paradise carries?

These are the tags Porchatta's Paradise makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^q (Premium): This server is premium only; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Porchatta's Paradise come up?

You will find Porchatta's Paradise on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

How does Porchatta's Paradise compare with other servers in the rankings?

Porchatta's Paradise is #7,190 on seven-day player hours, #1,107 in North America, and in the top 32% of all ranked servers.

How many players does Porchatta's Paradise have at the moment?

Of 50 slots, 0 are taken on Porchatta's Paradise right now. A seven-day sample gives 0 players on average and 1 at the top.

How to join

What steps get you onto Porchatta's Paradise?

In Rust, press F1 and enter client.connect 66.51.98.62:28000. Or click Launch Rust here to open Rust via Steam and connect automatically. This server is premium only.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,NA,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^q
Premium This server is premium only.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.