Rust Data LabData lab · live
Live readings Servers11,866 Players94,541 Populated3,878 Fresh wipes · 3h396 Sampled every 5 min

Element card · group PvE · atomic number 5,559, its rank

Pine Hosting - Rust Server

Online NA 66.51.98.67:28000 checked 11m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,559top 25% · #931 in NA
Last wipe22d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap19.8 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 11:52 UTC22d ago 0 – running 0
Thu 17 Sep, 17:33 UTC41d ago 1 halved by day 1 19.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [US] RustEZ Sc… 34
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 34/ 200
  2. 2 Ru [US] RustEZ Su… 30
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 30/ 200
  3. 3 He Hex US PVE Mon… 69
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average 69/ 100
  4. 4 Zo Zombie Land PV… 9
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 9/ 100
  5. 5 Sa [US] Salty Zom… 14
    [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 14/ 150
  6. 6 Us US | For all M… 4
    US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 4/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Pine Hosting - Rust Server?

A procedural map of size 3,500 with seed 1 runs on Pine Hosting - Rust Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Pine Hosting - Rust Server set, and what settings are in force?

Nothing in the name of Pine Hosting - Rust Server gives a gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.

Server facts

What region hosts Pine Hosting - Rust Server?

Pine Hosting - Rust Server gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 66.51.98.67:28000.

What Rust version does Pine Hosting - Rust Server currently run?

Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server uses. The protocol must match for you to join; Steam will update your game.

How dependable is Pine Hosting - Rust Server for staying online?

Pine Hosting - Rust Server is live as of now. According to the uptime it reports, the last restart was about 34 hours ago. For the last 7 full days, 166 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Pine Hosting - Rust Server hold a steady performance?

Server fps averaged 19 over the last 48 hours, with 5 as the lowest. Buildings, deployables and everything else in the world added up to as many as 69,548 entities. Memory use peaked at 2,714 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does Pine Hosting - Rust Server wipe, and how often?

The only wipe on Pine Hosting - Rust Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 22 days 3 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

How does Pine Hosting - Rust Server look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Tags, lists

Which meanings sit behind the tags on Pine Hosting - Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): The server browser files it under North America: that is the tag list Pine Hosting - Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Pine Hosting - Rust Server come up?

These themed Rust Data Lab lists carry Pine Hosting - Rust Server: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does Pine Hosting - Rust Server compare with other servers in the rankings?

Pine Hosting - Rust Server is #5,559 on seven-day player hours, #931 in North America, and in the top 25% of all ranked servers.

What does the current player count on Pine Hosting - Rust Server tell you?

At the moment Pine Hosting - Rust Server has 0 of its 50 slots filled. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 05:00 UTC, at 2 players.

Connection

What is the way to join Pine Hosting - Rust Server?

Open the console with F1 in Rust and type client.connect 66.51.98.67:28000. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.