Rust Data LabData lab · live
Live readings Servers11,786 Players66,925 Populated3,511 Fresh wipes · 3h190 Sampled every 5 min

Element card · group PvE · atomic number 3,937, its rank

Rusty Playhouse - PVE

Online NA 66.51.99.126:28020 checked 9m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 4
Rank · atomic number#3,937top 18% · #655 in NA
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 He Hex US PVE Mon… 57
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  4. 4 Zo Zombie Land PV… 8
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  5. 5 Sa [US] Salty Zom… 9
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  6. 6 Us US | For all M… 2
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Quick answers

from the figures on this page

Server setup

What map is in play on Rusty Playhouse - PVE?

The map on Rusty Playhouse - PVE is procedural at size 3,000 with seed 1090399272, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Rusty Playhouse - PVE?

The name of Rusty Playhouse - PVE carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Rusty Playhouse - PVE?

With its NA tag, Rusty Playhouse - PVE places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 66.51.99.126:28020.

On what Rust version does Rusty Playhouse - PVE operate?

On Linux, Rusty Playhouse - PVE is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Rusty Playhouse - PVE stay up, and how reliable is its uptime?

Rusty Playhouse - PVE is live as of now. About 6 days 15 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Rusty Playhouse - PVE perform?

In the last 48 hours, it averaged 19 server fps, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 58,325 entities. Memory use peaked at 3,144 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does Rusty Playhouse - PVE wipe, and how often?

Once a month is all Rusty Playhouse - PVE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 18 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on Rusty Playhouse - PVE involve?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 30 hours in.

Tags, lists

What should you understand from the tags Rusty Playhouse - PVE carries?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America: that is the tag list Rusty Playhouse - PVE publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rusty Playhouse - PVE come up?

The Rust Data Lab lists that include Rusty Playhouse - PVE are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does Rusty Playhouse - PVE place?

Rusty Playhouse - PVE is #3,937 on seven-day player hours, #655 in North America, and in the top 18% of all ranked servers.

How full is Rusty Playhouse - PVE right now?

Rusty Playhouse - PVE currently shows 0 players across 50 slots. A seven-day sample gives 1 players on average and 4 at the top. The busiest point in the last 48 hours came at 17:00 UTC, averaging 2 players.

Getting on

What steps get you onto Rusty Playhouse - PVE?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.126:28020, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.