Rust Data LabData lab · live
Live readings Servers11,696 Players36,352 Populated2,907 Fresh wipes · 3h94 Sampled every 5 min

Element card · group PvE · atomic number 2,569, its rank

The Wooden Shrimp - PVE - No Killing/Stealing/Raiding

Online NA 66.51.99.62:28035 checked 10m ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 6
Rank · atomic number#2,569top 12% · #413 in NA
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 12% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2 Ru [US] RustEZ Su… 44
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 44/ 200
  3. 3 Zo Zombie Land PV… 41
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 41/ 100
  4. 4 He Hex US PVE Mon… 73
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  5. 5 Sa [US] Salty Zom… 22
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  6. 6 Us US | For all M… 11
    US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 11/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on The Wooden Shrimp - PVE - No Killing/Stealing/Raiding?

The Wooden Shrimp - PVE - No Killing/Stealing/Raiding runs a procedural map of size 4,500 with seed 1; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What settings and rules apply on The Wooden Shrimp - PVE - No Killing/Stealing/Raiding?

No gather rate appears in the name of The Wooden Shrimp - PVE - No Killing/Stealing/Raiding. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

Server details

What region hosts The Wooden Shrimp - PVE - No Killing/Stealing/Raiding?

With its NA tag, The Wooden Shrimp - PVE - No Killing/Stealing/Raiding places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 66.51.99.62:28035.

On what Rust version does The Wooden Shrimp - PVE - No Killing/Stealing/Raiding operate?

Rust network protocol 2635 and build 168909 on Linux is what The Wooden Shrimp - PVE - No Killing/Stealing/Raiding uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is The Wooden Shrimp - PVE - No Killing/Stealing/Raiding for staying online?

At the moment, The Wooden Shrimp - PVE - No Killing/Stealing/Raiding is online. About 20 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 1 October 2026.

How well does The Wooden Shrimp - PVE - No Killing/Stealing/Raiding perform?

In the last 48 hours, it averaged 21 server fps, with a low of 5. The entity count reached 198,470, including buildings, deployables and all other world items. Up to 5,986 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on The Wooden Shrimp - PVE - No Killing/Stealing/Raiding?

An estimate from the force wipe puts the next wipe on The Wooden Shrimp - PVE - No Killing/Stealing/Raiding. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 8 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

Tags, lists

What should you understand from the tags The Wooden Shrimp - PVE - No Killing/Stealing/Raiding carries?

The game's server browser reads the tags The Wooden Shrimp - PVE - No Killing/Stealing/Raiding publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does The Wooden Shrimp - PVE - No Killing/Stealing/Raiding appear in?

These themed Rust Data Lab lists carry The Wooden Shrimp - PVE - No Killing/Stealing/Raiding: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does The Wooden Shrimp - PVE - No Killing/Stealing/Raiding compare with other servers in the rankings?

The Wooden Shrimp - PVE - No Killing/Stealing/Raiding is #2,569 on seven-day player hours, #413 in North America, and in the top 12% of all ranked servers.

How many players does The Wooden Shrimp - PVE - No Killing/Stealing/Raiding have at the moment?

Of 50 slots, 1 are taken on The Wooden Shrimp - PVE - No Killing/Stealing/Raiding right now. The week's figures average 1 players and top out at 6. Over 48 hours, the highest average fell at 01:00 UTC, at 3 players.

Connection

What is the way to join The Wooden Shrimp - PVE - No Killing/Stealing/Raiding?

Open the console with F1 in Rust and type client.connect 66.51.99.62:28035. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.