Rust Data LabData lab · live
Live readings Servers11,642 Players45,345 Populated3,112 Fresh wipes · 3h106 Sampled every 5 min

Element card · group PvE · atomic number 5,899, its rank

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

Online NA 66.51.99.62:28040 checked 11m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 3
Rank · atomic number#5,899top 27% · #965 in NA
Last wipe22d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap5.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:07 UTC22d ago 2 – running 0
Thu 1 Oct, 18:00 UTC FW27d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Zo Zombie Land PV… 13
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  4. 4 He Hex US PVE Mon… 60
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  5. 5 Sa [US] Salty Zom… 10
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  6. 6 Us US | For all M… 3
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Quick answers

from the figures on this page

Settings and map

What map is in play on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs a procedural map of size 4,096 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

How is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING configured, and what rules apply?

The name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING carries no gather rate. You get up to 20 players per group. roleplay is the game mode, jobs, towns and rules for roleplay. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sit?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 66.51.99.62:28040.

Which Rust version is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on?

Rust network protocol 2635 and build 168909 on Linux is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING stay online?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is live as of now. According to the uptime it reports, the last restart was about 37 minutes ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.

How well does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING perform?

Server fps averaged 8 over the last 48 hours, with 5 as the lowest. The entity count reached 82,215, including buildings, deployables and all other world items. The highest memory usage was 2,857 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Once a month is all CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 22 days 12 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING involve?

At their busiest, recent wipes averaged 2 players. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

Which meanings sit behind the tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): North America is where the browser lists this server: that is the tag list CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING appear in?

You will find CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING hold among Rust servers?

Seven-day player hours place CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at #5,899 overall, #965 in North America and in the top 27% of ranked servers.

What does the current player count on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING tell you?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING currently shows 0 players across 50 slots. The week's figures average 0 players and top out at 3. Peak time in the past 48 hours: 00:00 UTC, when the average was 1 players.

Getting on

How can you connect to CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.62:28040, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/esCaNaG6kf.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts20
Group limit No team may exceed 20.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.