Element card · group PvE · atomic number 5,899, its rank
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING
Online NA 66.51.99.62:28040 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:07 UTC22d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 2 | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs a procedural map of size 4,096 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.
How is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING configured, and what rules apply?
The name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING carries no gather rate. You get up to 20 players per group. roleplay is the game mode, jobs, towns and rules for roleplay. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sit?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 66.51.99.62:28040.
Which Rust version is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on?
Rust network protocol 2635 and build 168909 on Linux is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING stay online?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is live as of now. According to the uptime it reports, the last restart was about 37 minutes ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.
How well does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING perform?
Server fps averaged 8 over the last 48 hours, with 5 as the lowest. The entity count reached 82,215, including buildings, deployables and all other world items. The highest memory usage was 2,857 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Once a month is all CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 22 days 12 hours ago. Its tags set out a wipe schedule of once a month.
What does a typical wipe day on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING involve?
At their busiest, recent wipes averaged 2 players. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Tags, lists
Which meanings sit behind the tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): North America is where the browser lists this server: that is the tag list CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING appear in?
You will find CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING hold among Rust servers?
Seven-day player hours place CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at #5,899 overall, #965 in North America and in the top 27% of ranked servers.
What does the current player count on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING tell you?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING currently shows 0 players across 50 slots. The week's figures average 0 players and top out at 3. Peak time in the past 48 hours: 00:00 UTC, when the average was 1 players.
Getting on
How can you connect to CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
You can connect by pressing F1 in Rust and entering client.connect 66.51.99.62:28040, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/esCaNaG6kf.