Rust Data LabData lab · live
Live readings Servers11,700 Players41,781 Populated3,029 Fresh wipes · 3h99 Sampled every 5 min

Element card · group PvE · atomic number 10,243, its rank

Settlers Village -50XGather / 50% Decay

Online NA 66.51.99.69:28005 checked 9m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,243top 46% · #1288 in NA
Last wipe10d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2.5

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctSun 4 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 23:03 UTC10d ago 2 – running 1
Sun 4 Oct, 10:08 UTC24d ago 1 halved by day 3 14.5 days 0
Fri 2 Oct, 10:05 UTC26d ago 2 held half 2 days 0
Thu 1 Oct, 18:13 UTC FW27d ago 2 – 0.7 days 0
Wed 30 Sep, 05:40 UTC28d ago 2 – 1.5 days 0
Thu 24 Sep, 05:22 UTC34d ago 1 halved by day 2 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Settlers Village -50XGather / 50% Decay?

The map on Settlers Village -50XGather / 50% Decay is procedural at size 4,096 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

How is Settlers Village -50XGather / 50% Decay configured, and what rules apply?

No gather rate appears in the name of Settlers Village -50XGather / 50% Decay. You get up to 16 players per group. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is Settlers Village -50XGather / 50% Decay based in?

With its NA tag, Settlers Village -50XGather / 50% Decay places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 66.51.99.69:28005.

On what Rust version does Settlers Village -50XGather / 50% Decay operate?

On Linux, Settlers Village -50XGather / 50% Decay is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Settlers Village -50XGather / 50% Decay stay online?

At the moment, Settlers Village -50XGather / 50% Decay is online. According to the uptime it reports, the last restart was about 14 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 24 September 2026.

Is Settlers Village -50XGather / 50% Decay known for smooth running?

The last 48 hours show an average of 8 server fps and a minimum of 5. Buildings, deployables and everything else in the world added up to as many as 65,558 entities. Memory use peaked at 3,041 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does Settlers Village -50XGather / 50% Decay wipe, and how often?

Wiping once a month with the force wipe is what Settlers Village -50XGather / 50% Decay does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 10 days 1 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on Settlers Village -50XGather / 50% Decay involve?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 23 hours after it began. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.5.

Lists and tags

Which meanings sit behind the tags on Settlers Village -50XGather / 50% Decay?

These are the tags Settlers Village -50XGather / 50% Decay makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Settlers Village -50XGather / 50% Decay come up?

These themed Rust Data Lab lists carry Settlers Village -50XGather / 50% Decay: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

How does Settlers Village -50XGather / 50% Decay compare with other servers in the rankings?

Player hours for the past seven days give Settlers Village -50XGather / 50% Decay #10,243, #1,288 in North America, and a place in the top 46% of ranked servers.

How many players does Settlers Village -50XGather / 50% Decay have at the moment?

Of 50 slots, 0 are taken on Settlers Village -50XGather / 50% Decay right now. The week's figures average 0 players and top out at 1. Over 48 hours, the highest average fell at 05:00 UTC, at 1 players.

Connection

What is the way to join Settlers Village -50XGather / 50% Decay?

Open the console with F1 in Rust and type client.connect 66.51.99.69:28005. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.