Rust Data LabData lab · live
Live readings Servers11,637 Players32,508 Populated2,805 Fresh wipes · 3h70 Sampled every 5 min

Element card · group PvE · atomic number 1,776, its rank

Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|

Online NA 66.51.99.83:28060 checked 6m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 100 2% full Room to join
7-day average3peak 10
Rank · atomic number#1,776top 8% · #270 in NA
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246805:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 11 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?

The map on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| is custom at size 4,000, with its file published for download from this page.

What settings and rules apply on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?

No gather rate appears in the name of Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| based in?

Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 66.51.99.83:28060 is the address it uses.

Which Rust version is Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| on?

On Linux, Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| stay up, and how reliable is its uptime?

Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| is live as of now. The uptime it reports suggests it restarted roughly 20 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| known for smooth running?

Server fps averaged 52 over the last 48 hours, with 5 as the lowest. The maximum entity count was 167,985, covering buildings, deployables and all else in the world. Up to 6,629 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| wipe, and how often?

Wiping once a month with the force wipe is what Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 10 hours ago. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| involve?

Recent wipes on average reached 11 players at their busiest. The latest wipe's peak fell 8 hours after it began.

Lists and tags

What should you understand from the tags Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| carries?

These are the tags Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America; rustmaps (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| appear in?

You will find Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| hold among Rust servers?

Seven-day player hours place Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| at #1,776 overall, #270 in North America and in the top 8% of ranked servers.

How many players does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| have at the moment?

Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| currently shows 2 players across 100 slots. A seven-day sample gives 3 players on average and 10 at the top. Over 48 hours, the highest average fell at 01:00 UTC, at 5 players.

Connection

What is the way to join Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.83:28060, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America In the browser it sits under North America.

Other

rustmaps
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.