Element card · group PvE · atomic number 10,674, its rank
Local
Offline NA · us1 73.118.160.42:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW27d ago | 1 | – | running | 1 |
| Wed 30 Sep, 02:55 UTC29d ago | 2 | – | 1.6 days | 0 |
| Sun 27 Sep, 20:26 UTC31d ago | 1 | held half | 2.3 days | 1 |
| Fri 18 Sep, 03:18 UTC41d ago | 1 | halved by day 5 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What rules has Local set, and what settings are in force?
No gather rate appears in the name of Local. With no change from the default, groups can hold up to 8 players. Play runs as roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is disabled.
Server facts
What region hosts Local?
The NA tag puts Local in North America, and its region code is us1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 73.118.160.42:28015 is the address it uses.
On what Rust version does Local operate?
Rust network protocol 2635 and build 168909 on Windows is what Local uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Local stay online?
Currently offline, Local was last seen 34 hours ago. It was online for 4 of 168 hours in the last 7 full days, which is 2% uptime. It first appeared to Rust Data Lab on 17 September 2026.
Wipes and resets
When does Local wipe, and how often?
Once a month is all Local wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 23 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
What does a typical wipe day on Local involve?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 31 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 5.
Lists and tags
What should you understand from the tags Local carries?
gmrust (Game mode): Standard Rust survival is the game here; mp12 (Max players): 12 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rus1 (Region code): Its region code reads us1; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America: that is the tag list Local publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Local appear in?
The Rust Data Lab lists that include Local are: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, where does Local place?
Local is #10,674 on seven-day player hours, #1,305 in North America, and in the top 48% of all ranked servers.
What does the current player count on Local tell you?
The last recorded sighting of Local was 34 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top. The busiest point in the last 48 hours came at 06:00 UTC, averaging 1 players.
Connection
What steps get you onto Local?
You can connect by pressing F1 in Rust and entering client.connect 73.118.160.42:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.