Rust Data LabData lab · live
Live readings Servers11,622 Players31,880 Populated2,774 Fresh wipes · 3h73 Sampled every 5 min

Element card · group PvE · atomic number 15,958, its rank

Survival Legends Test

Offline NA 74.38.7.110:28025 checked 26d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,958top 70% · #1584 in NA
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap4.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:35 UTC FW27d ago 4 – running 0
Mon 28 Sep, 18:11 UTC30d ago 1 halved by day 1 3.2 days 0
Tue 22 Sep, 12:58 UTC36d ago 1 halved by day 2 6.2 days 1
Fri 18 Sep, 05:07 UTC41d ago 0 – 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Zo Zombie Land PV… 37
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  6. 6 Us US | For all M… 7
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Quick answers

from the figures on this page

Settings and map

What map is in play on Survival Legends Test?

Survival Legends Test runs a procedural map of size 6,000 with seed 339491012; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

What settings and rules apply on Survival Legends Test?

No gather rate appears in the name of Survival Legends Test. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

In what location does Survival Legends Test sit?

Survival Legends Test gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 74.38.7.110:28025.

Which Rust version is Survival Legends Test on?

On Windows, Survival Legends Test is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Survival Legends Test for staying online?

Right now Survival Legends Test is offline, with its last appearance 26 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

When does Survival Legends Test wipe, and how often?

Once a month is all Survival Legends Test wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 6 hours ago. Its tags set out a wipe schedule of once a month.

How does Survival Legends Test look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.5.

Where it appears

How should you read the tags on Survival Legends Test?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): North America is where the browser lists this server: that is the tag list Survival Legends Test publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Survival Legends Test come up?

The Rust Data Lab lists that include Survival Legends Test are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Survival Legends Test hold among Rust servers?

Player hours for the past seven days give Survival Legends Test #15,958, #1,584 in North America, and a place in the top 70% of ranked servers.

How full is Survival Legends Test right now?

Survival Legends Test is offline at the moment; the last sighting was 26 days 5 hours ago.

How to join

What steps get you onto Survival Legends Test?

Open the console with F1 in Rust and type client.connect 74.38.7.110:28025. The Launch Rust button on this page does the same job through Steam. For more, visit https://survivallegendshosting.net/.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players It has 5 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.