Element card · group PvE · atomic number 5,883, its rank
Bigfoot Island
Online NA 75.111.8.80:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Bigfoot Island?
Bigfoot Island runs a procedural map of size 5,000 with seed 1851427332; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Bigfoot Island set, and what settings are in force?
No gather rate appears in the name of Bigfoot Island. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does Bigfoot Island sit?
The NA tag is how Bigfoot Island lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 75.111.8.80:28015.
What Rust version does Bigfoot Island currently run?
Rust network protocol 2635 and build 168909 on Windows is what Bigfoot Island uses. The protocol must match for you to join; Steam will update your game.
How reliably does Bigfoot Island stay online?
Bigfoot Island is live as of now. The uptime it reports suggests it restarted roughly 6 days 2 hours ago. It was online for 144 of 168 hours in the last 7 full days, which is 86% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does Bigfoot Island perform?
In the last 48 hours, it averaged 98 server fps, with a low of 74. The maximum entity count was 165,220, covering buildings, deployables and all else in the world. Up to 6,471 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
How often does a wipe happen on Bigfoot Island, and at what time?
The only wipe on Bigfoot Island is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 6 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.
What does a typical wipe day on Bigfoot Island involve?
Recent wipes on average reached 3 players at their busiest. 6 hours after the latest wipe, the crowd peaked.
Lists and tags
How should you read the tags on Bigfoot Island?
gmrust (Game mode): Standard Rust survival is the game here; mp69 (Max players): It has 69 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America: that is the tag list Bigfoot Island publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Bigfoot Island appear in?
You will find Bigfoot Island on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
How does Bigfoot Island compare with other servers in the rankings?
Bigfoot Island is #5,883 on seven-day player hours, #960 in North America, and in the top 26% of all ranked servers.
How many players does Bigfoot Island have at the moment?
Of 69 slots, 0 are taken on Bigfoot Island right now. A seven-day sample gives 0 players on average and 2 at the top. The busiest point in the last 48 hours came at 00:00 UTC, averaging 1 players.
Connection
What steps get you onto Bigfoot Island?
You can connect by pressing F1 in Rust and entering client.connect 75.111.8.80:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/Ps5TxDP6rr.