Rust Data LabData lab · live
Live readings Servers11,721 Players48,587 Populated3,224 Fresh wipes · 3h110 Sampled every 5 min

Element card · group PvE · atomic number 5,883, its rank

Bigfoot Island

Online NA 75.111.8.80:28015 checked 6m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 69 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,883top 26% · #960 in NA
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5201:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [US] RustEZ Sc… 58
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    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 32/ 200
  3. 3 Zo Zombie Land PV… 44
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 44/ 100
  4. 4 He Hex US PVE Mon… 83
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  5. 5 Sa [US] Salty Zom… 41
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  6. 6 Us US | For all M… 13
    US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 13/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Bigfoot Island?

Bigfoot Island runs a procedural map of size 5,000 with seed 1851427332; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Bigfoot Island set, and what settings are in force?

No gather rate appears in the name of Bigfoot Island. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does Bigfoot Island sit?

The NA tag is how Bigfoot Island lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 75.111.8.80:28015.

What Rust version does Bigfoot Island currently run?

Rust network protocol 2635 and build 168909 on Windows is what Bigfoot Island uses. The protocol must match for you to join; Steam will update your game.

How reliably does Bigfoot Island stay online?

Bigfoot Island is live as of now. The uptime it reports suggests it restarted roughly 6 days 2 hours ago. It was online for 144 of 168 hours in the last 7 full days, which is 86% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Bigfoot Island perform?

In the last 48 hours, it averaged 98 server fps, with a low of 74. The maximum entity count was 165,220, covering buildings, deployables and all else in the world. Up to 6,471 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Bigfoot Island, and at what time?

The only wipe on Bigfoot Island is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 6 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on Bigfoot Island involve?

Recent wipes on average reached 3 players at their busiest. 6 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on Bigfoot Island?

gmrust (Game mode): Standard Rust survival is the game here; mp69 (Max players): It has 69 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America: that is the tag list Bigfoot Island publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Bigfoot Island appear in?

You will find Bigfoot Island on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

How does Bigfoot Island compare with other servers in the rankings?

Bigfoot Island is #5,883 on seven-day player hours, #960 in North America, and in the top 26% of all ranked servers.

How many players does Bigfoot Island have at the moment?

Of 69 slots, 0 are taken on Bigfoot Island right now. A seven-day sample gives 0 players on average and 2 at the top. The busiest point in the last 48 hours came at 00:00 UTC, averaging 1 players.

Connection

What steps get you onto Bigfoot Island?

You can connect by pressing F1 in Rust and entering client.connect 75.111.8.80:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/Ps5TxDP6rr.

Server tags

what each one means

Published as mp69,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp69
Max players It has 69 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.