Rust Data LabData lab · live
Live readings Servers11,782 Players67,928 Populated3,558 Fresh wipes · 3h196 Sampled every 5 min

Element card · group Official · atomic number 956, its rank

[EU] Facepunch Premium 5

Online 79.137.98.154:28020 checked 11m ago

official monthly wipes vanillapremium
Join the experiment
Atomic mass · players now 4/ 300 1% full Room to join
7-day average10peak 26
Rank · atomic number#956top 4%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak45players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 45, 47 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 45 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1 Ru Rustoria.co - … 409
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    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average 254/ 250
  3. 3 Ru Rustafied.com … 77
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 127 on average 77/ 100
  4. 4 Ma Magic Rust — L… 127
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 122 on average 127/ 300
  5. 5 Ru Rusty Moose |E… 96
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 56 on average 96/ 200
  6. 6 Ru Rustafied.com … 43
    Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average 43/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] Facepunch Premium 5?

A procedural map of size 4,500 with seed 860265253 runs on [EU] Facepunch Premium 5, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on [EU] Facepunch Premium 5?

Nothing in the name of [EU] Facepunch Premium 5 gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Rust lists it in the in-game Official tab. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Entry is limited to players who hold Rust's premium status. VAC is on, Valve's anti-cheat.

Server facts

What region hosts [EU] Facepunch Premium 5?

No region tag is published by [EU] Facepunch Premium 5; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 79.137.98.154:28020 is the address it uses.

What Rust version does [EU] Facepunch Premium 5 currently run?

On Windows, [EU] Facepunch Premium 5 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [EU] Facepunch Premium 5 stay up, and how reliable is its uptime?

At the moment, [EU] Facepunch Premium 5 is online. About 23 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does [EU] Facepunch Premium 5 perform?

In the last 48 hours, it averaged 228 server fps, with a low of 213. The entity count reached 161,677, including buildings, deployables and all other world items. Memory use peaked at 5,916 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on [EU] Facepunch Premium 5?

The only wipe on [EU] Facepunch Premium 5 is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 19 hours ago. A monthly wipe schedule is what its tags publish.

On [EU] Facepunch Premium 5, what happens when wipe day arrives?

Recent wipes on average reached 45 players at their busiest. The latest wipe's peak fell 47 hours after it began.

Tags, lists

What should you understand from the tags [EU] Facepunch Premium 5 carries?

These are the tags [EU] Facepunch Premium 5 makes public for the server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): Player slots: 300; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; ^q (Premium): Entry is limited to players who hold Rust's premium status; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Facepunch Premium 5 come up?

You will find [EU] Facepunch Premium 5 on the following Rust Data Lab lists: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Whose server is [EU] Facepunch Premium 5?

The playrust.com hostname [EU] Facepunch Premium 5 publishes also appears on 124 other servers we track, so the same operator most likely runs them.

Population

How does [EU] Facepunch Premium 5 compare with other servers in the rankings?

[EU] Facepunch Premium 5 sits at #956 for seven-day player hours, placing it in the top 4% of ranked servers.

How full is [EU] Facepunch Premium 5 right now?

[EU] Facepunch Premium 5 currently shows 4 players across 300 slots. Averaged over the past week: 10 players, peaking at 26. Over 48 hours, the highest average fell at 15:00 UTC, at 15 players.

How to join

What is the way to join [EU] Facepunch Premium 5?

Open the console with F1 in Rust and type client.connect 79.137.98.154:28020. The Launch Rust button on this page does the same job through Steam. Entry is limited to players who hold Rust's premium status.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players Player slots: 300.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Mods and access

^q
Premium Entry is limited to players who hold Rust's premium status.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.