Rust Data LabData lab · live
Live readings Servers11,649 Players42,065 Populated2,888 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Official · atomic number 1,238, its rank

[EU] Facepunch 12

Online 79.137.98.17:28020 checked 11m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 300 0% full Room to join
7-day average6peak 20
Rank · atomic number#1,238top 6%
Last wipe28d agomonthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152005:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

wipe-day peak38players, last three wipes

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW28d ago 38 – running 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 85
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 85/ 200
  2. 2 Ru Rusty Moose |E… 38
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average 38/ 200
  3. 3 Ru Rustafied.com … 32
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 124 on average 32/ 100
  4. 4 Ma Magic Rust — L… 16
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average 16/ 300
  5. 5 Ru Rusty Moose |E… 16
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 67 on average 16/ 200
  6. 6 Ma MANHUNT | ДЛЯ … 10
    MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 45 on average 10/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] Facepunch 12?

The map on [EU] Facepunch 12 is procedural at size 4,500 with seed 88587119, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on [EU] Facepunch 12?

The name of [EU] Facepunch 12 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Rust lists it in the in-game Official tab. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

About the server

In what location does [EU] Facepunch 12 sit?

The name of [EU] Facepunch 12 points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 79.137.98.17:28020.

What Rust version does [EU] Facepunch 12 currently run?

On Windows, [EU] Facepunch 12 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [EU] Facepunch 12 stay online?

At the moment, [EU] Facepunch 12 is online. The uptime it reports suggests it restarted roughly 14 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [EU] Facepunch 12 hold a steady performance?

In the last 48 hours, it averaged 226 server fps, with a low of 214. The entity count reached 127,095, including buildings, deployables and all other world items. Up to 5,894 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on [EU] Facepunch 12, and at what time?

The only wipe on [EU] Facepunch 12 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 28 days 10 hours ago. Its tags set out a wipe schedule of once a month.

On [EU] Facepunch 12, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 38 players. The latest wipe's peak fell 2 hours after it began.

Where it appears

Which meanings sit behind the tags on [EU] Facepunch 12?

The game's server browser reads the tags [EU] Facepunch 12 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp300 (Max players): It has 300 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Facepunch 12 come up?

You will find [EU] Facepunch 12 on the following Rust Data Lab lists: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [EU] Facepunch 12?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EU] Facepunch 12.

Player numbers

What position does [EU] Facepunch 12 hold among Rust servers?

The seven-day player-hours table has [EU] Facepunch 12 at #1,238, in the top 6% of ranked servers.

What does the current player count on [EU] Facepunch 12 tell you?

[EU] Facepunch 12 currently shows 0 players across 300 slots. The week's figures average 6 players and top out at 20. The busiest point in the last 48 hours came at 19:00 UTC, averaging 10 players.

Getting on

How can you connect to [EU] Facepunch 12?

You can connect by pressing F1 in Rust and entering client.connect 79.137.98.17:28020, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp300
Max players It has 300 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.