Rust Data LabData lab · live
Live readings Servers11,805 Players82,372 Populated3,637 Fresh wipes · 3h283 Sampled every 5 min

Element card · group Official · atomic number 2,621, its rank

[EU] Facepunch Staging Primitive Small

Online 79.137.98.21:28015 checked 10m ago

official monthly wipes
Join the experiment
Atomic mass · players now 2/ 250 1% full Room to join
7-day average1peak 8
Rank · atomic number#2,621top 12%
Last wipe11h agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0246823:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 10:15 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608023:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 10:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap35 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 26

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:15 UTC11h ago – – running 1
Thu 24 Sep, 11:45 UTC35d ago 7 – – 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rust4Noobs | S… 3
    Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average 3/ 100
  2. 2 Ju JumpRust.com -… 6
    JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average 6/ 120
  3. 3 Ru RustForNoobs.c… 0
    RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average 0/ 50
  4. 4 Ju JumpRust.com -… 6
    JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average 6/ 120

Quick answers

from the figures on this page

Settings and map

What map is in play on [EU] Facepunch Staging Primitive Small?

[EU] Facepunch Staging Primitive Small runs a procedural map of size 3,750 with seed 1756228292; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [EU] Facepunch Staging Primitive Small configured, and what rules apply?

Nothing in the name of [EU] Facepunch Staging Primitive Small gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as primitive, guns are out; bows, spears and melee are in. Fighting and raiding between players are allowed. Rust lists it in the in-game Official tab. VAC is on, Valve's anti-cheat.

Server details

What region hosts [EU] Facepunch Staging Primitive Small?

No region tag is published by [EU] Facepunch Staging Primitive Small; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 79.137.98.21:28015.

On what Rust version does [EU] Facepunch Staging Primitive Small operate?

On Windows, [EU] Facepunch Staging Primitive Small is running Rust network protocol 2636 and build 169627. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [EU] Facepunch Staging Primitive Small stay online?

Right now, [EU] Facepunch Staging Primitive Small is reachable. According to the uptime it reports, the last restart was about 9 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does [EU] Facepunch Staging Primitive Small hold a steady performance?

Server fps averaged 60 over the last 48 hours, with 60 as the lowest. Buildings, deployables and everything else in the world added up to as many as 82,000 entities. The highest memory usage was 3,212 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does [EU] Facepunch Staging Primitive Small wipe, and how often?

The wipe rhythm for [EU] Facepunch Staging Primitive Small is every 5 weeks on Thursday at 10:15 UTC. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 11 hours ago. Wipes monthly, according to the schedule in its tags.

On [EU] Facepunch Staging Primitive Small, what happens when wipe day arrives?

Recent wipes on average reached 7 players at their busiest. The latest wipe's peak fell 32 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 26.

Where it appears

Which meanings sit behind the tags on [EU] Facepunch Staging Primitive Small?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): No guns here: the primitive ruleset leaves bows, spears and melee; mp250 (Max players): 250 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2636 (Protocol): To join, your game must match protocol 2636; cs169627 (Build): Build number: 169627; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; sc2 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list [EU] Facepunch Staging Primitive Small publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Facepunch Staging Primitive Small come up?

You will find [EU] Facepunch Staging Primitive Small on the following Rust Data Lab lists: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Primitive Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.

Who is behind [EU] Facepunch Staging Primitive Small?

Sharing its playrust.com hostname with 124 other servers we track, [EU] Facepunch Staging Primitive Small is most likely run by the same operator as those.

Player numbers

How does [EU] Facepunch Staging Primitive Small compare with other servers in the rankings?

The seven-day player-hours table has [EU] Facepunch Staging Primitive Small at #2,621, in the top 12% of ranked servers.

What does the current player count on [EU] Facepunch Staging Primitive Small tell you?

[EU] Facepunch Staging Primitive Small currently shows 2 players across 250 slots. Averaged over the past week: 1 players, peaking at 8. Over 48 hours, the highest average fell at 17:00 UTC, at 4 players.

How to join

What is the way to join [EU] Facepunch Staging Primitive Small?

Open the console with F1 in Rust and type client.connect 79.137.98.21:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2636,^m,^t,gmprimitive,cs169627,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode No guns here: the primitive ruleset leaves bows, spears and melee.
mp250
Max players 250 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2636
Protocol To join, your game must match protocol 2636.
cs169627
Build Build number: 169627.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Other

sc2
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.