Rust Data LabData lab · live
Live readings Servers11,887 Players99,467 Populated3,953 Fresh wipes · 3h406 Sampled every 5 min

Element card · group Modded · atomic number 3,904, its rank

sran' inc. | MAIN

Online 80.242.59.137:35000 checked 9m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1000 0% full Room to join
7-day average1peak 5
Rank · atomic number#3,904top 17%
Last wipe27d agono schedule published
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:56 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1 Sh ShockRust | Bl… 162
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  2. 2 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128/ 100
  3. 3 Re RETRO RUST #1 … 191
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 191/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 96
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 96/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 234
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 234/ 700
  6. 6 Ru RustSpain.com … 349
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 349/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on sran' inc. | MAIN?

The map on sran' inc. | MAIN is procedural at size 6,000 with seed 676767, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: SRAN MAP.

What rules has sran' inc. | MAIN set, and what settings are in force?

No gather rate appears in the name of sran' inc. | MAIN. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is disabled.

About the server

In what location does sran' inc. | MAIN sit?

Nothing about a region is published by sran' inc. | MAIN. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 80.242.59.137:35000.

On what Rust version does sran' inc. | MAIN operate?

Rust network protocol 2635 and build 168909 on Windows is what sran' inc. | MAIN uses. The protocol must match for you to join; Steam will update your game.

Does sran' inc. | MAIN stay up, and how reliable is its uptime?

sran' inc. | MAIN is live as of now. According to the uptime it reports, the last restart was about 9 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is sran' inc. | MAIN known for smooth running?

Server fps averaged 29 over the last 48 hours, with 3 as the lowest. The entity count reached 291,737, including buildings, deployables and all other world items. Memory use peaked at 6,083 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on sran' inc. | MAIN?

The only wipe on sran' inc. | MAIN is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 22 hours ago.

What does a typical wipe day on sran' inc. | MAIN involve?

Averaged across its recent wipes, the busiest point drew 3 players. Peak numbers on the latest wipe came 44 hours in.

Where it appears

What should you understand from the tags sran' inc. | MAIN carries?

The game's server browser reads the tags sran' inc. | MAIN publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1000 (Max players): It has 1,000 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does sran' inc. | MAIN appear in?

The Rust Data Lab lists that include sran' inc. | MAIN are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Whose server is sran' inc. | MAIN?

The sranrust.ru hostname sran' inc. | MAIN publishes also appears on 14 other servers we track, so the same operator most likely runs them.

Player numbers

How does sran' inc. | MAIN compare with other servers in the rankings?

sran' inc. | MAIN sits at #3,904 for seven-day player hours, placing it in the top 17% of ranked servers.

How full is sran' inc. | MAIN right now?

sran' inc. | MAIN currently shows 0 players across 1,000 slots. The week's figures average 1 players and top out at 5. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.

Getting on

How can you connect to sran' inc. | MAIN?

Open the console with F1 in Rust and type client.connect 80.242.59.137:35000. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/sran.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1000
Max players It has 1,000 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.