Rust Data LabData lab · live
Live readings Servers11,878 Players98,796 Populated3,935 Fresh wipes · 3h404 Sampled every 5 min

Element card · group Modded · atomic number 6,930, its rank

sran' inc. | flowakeN

Offline 80.242.59.137:35160 checked 2h ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1000 0% full Room to join
7-day average1peak 1
Rank · atomic number#6,930top 31%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75113:0015:0017:0010:0012:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510013:0015:0017:0010:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:34 UTC2d ago 1 – running 0
Fri 23 Oct, 16:01 UTC6d ago 1 held half 3.9 days 0
Wed 21 Oct, 13:33 UTC8d ago 1 held half 2.1 days 1
Fri 16 Oct, 10:11 UTC13d ago 1 held half 5.1 days 0
Mon 5 Oct, 17:09 UTC23d ago 1 held half 10.7 days 0
Mon 5 Oct, 09:47 UTC24d ago 1 – 0.3 days 0
Fri 2 Oct, 08:15 UTC27d ago 1 – 3.1 days 0
Mon 28 Sep, 14:26 UTC31d ago 1 held half 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustForNoobs.c… 0
    RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average 0/ 50
  2. 2 Fa [US East] Face… 12
    [US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 22 on average 12/ 400
  3. 3 Fa [EU] Facepunch… 16
    [EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 16 on average 16/ 400
  4. 4 Ju JumpRust.com -… 7
    JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average 7/ 120
  5. 5 Ju JumpRust.com -… 4
    JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average 4/ 120
  6. 6 Ru Rust4Noobs | S… 10
    Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average 10/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on sran' inc. | flowakeN?

sran' inc. | flowakeN runs a procedural map of size 4,500 with seed 1722427781; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: SRAN MAP.

What settings and rules apply on sran' inc. | flowakeN?

Nothing in the name of sran' inc. | flowakeN gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as primitive, guns are out; bows, spears and melee are in. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is disabled.

Server details

In what location does sran' inc. | flowakeN sit?

No region is published by sran' inc. | flowakeN. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 80.242.59.137:35160.

Which Rust version is sran' inc. | flowakeN on?

Rust network protocol 2635 and build 168909 on Windows is what sran' inc. | flowakeN uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does sran' inc. | flowakeN stay online?

Right now sran' inc. | flowakeN is offline, with its last appearance 2 hours ago. The uptime it reports suggests it restarted roughly 4 hours ago. It was online for 21 of 168 hours in the last 7 full days, which is 12% uptime. It first appeared to Rust Data Lab on 17 September 2026.

How well does sran' inc. | flowakeN perform?

The last 48 hours show an average of 68 server fps and a minimum of 10. The maximum entity count was 54,467, covering buildings, deployables and all else in the world. Up to 3,202 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on sran' inc. | flowakeN?

With no fixed rhythm, sran' inc. | flowakeN wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 3 hours ago the current world was made.

What does a typical wipe day on sran' inc. | flowakeN involve?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

Which meanings sit behind the tags on sran' inc. | flowakeN?

The game's server browser reads the tags sran' inc. | flowakeN publishes, which are gmprimitive (Game mode): Primitive: bows, spears and melee only, with no guns; mp1000 (Max players): 1,000 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does sran' inc. | flowakeN come up?

The Rust Data Lab lists that include sran' inc. | flowakeN are: Modded Rust servers, measured and Primitive Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Whose server is sran' inc. | flowakeN?

The sranrust.ru hostname sran' inc. | flowakeN publishes also appears on 14 other servers we track, so the same operator most likely runs them.

Population

How does sran' inc. | flowakeN compare with other servers in the rankings?

sran' inc. | flowakeN sits at #6,930 for seven-day player hours, placing it in the top 31% of ranked servers.

What does the current player count on sran' inc. | flowakeN tell you?

sran' inc. | flowakeN is offline at the moment; the last sighting was 2 hours ago. Averaged over the past week: 1 players, peaking at 1. Peak time in the past 48 hours: 17:00 UTC, when the average was 1 players.

How to join

What steps get you onto sran' inc. | flowakeN?

You can connect by pressing F1 in Rust and entering client.connect 80.242.59.137:35160, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/sran.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmprimitive,cs168909,ts8,^z,^y

Game

gmprimitive
Game mode Primitive: bows, spears and melee only, with no guns.
mp1000
Max players 1,000 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.