Rust Data LabData lab · live
Live readings Servers11,619 Players31,668 Populated2,750 Fresh wipes · 3h74 Sampled every 5 min

Element card · group PvE · atomic number 4,074, its rank

[NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP

Online NA 92.118.19.42:28025 checked 12m ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 3
Rank · atomic number#4,074top 18% · #676 in NA
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [US] RustEZ Sc… 39
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  2. 2 Ru [US] RustEZ Su… 34
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 34/ 200
  3. 3 Zo Zombie Land PV… 40
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 40/ 100
  4. 4 He Hex US PVE Mon… 70
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  5. 5 Sa [US] Salty Zom… 22
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  6. 6 Us US | For all M… 7
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Quick answers

from the figures on this page

Server setup

What map is in play on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP?

The map on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP is procedural at size 3,000 with seed 847293615, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP configured, and what rules apply?

No gather rate appears in the name of [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP. Groups top out at 8 players, the default for the game. roleplay is the game mode, jobs, towns and rules for roleplay. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

About the server

In what location does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP sit?

With its NA tag, [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 92.118.19.42:28025.

What Rust version does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP currently run?

Rust network protocol 2635 and build 168909 on Windows is what [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP uses. The protocol must match for you to join; Steam will update your game.

How dependable is [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP for staying online?

Right now, [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP is reachable. According to the uptime it reports, the last restart was about 19 hours ago. It was online for 110 of 120 hours in the last 5 full days, which is 92% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP hold a steady performance?

Server fps averaged 60 over the last 48 hours, with 60 as the lowest. Buildings, deployables and everything else in the world added up to as many as 56,838 entities. The highest memory usage was 3,731 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP?

An estimate from the force wipe puts the next wipe on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 5 hours ago. Its tags set out a wipe schedule of once a month.

Lists and tags

How should you read the tags on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^p (PvE): You fight the world, not other players; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America: that is the tag list [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP come up?

The Rust Data Lab lists that include [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP are: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

How does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP compare with other servers in the rankings?

[NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP is #4,074 on seven-day player hours, #676 in North America, and in the top 18% of all ranked servers.

How full is [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP right now?

Of 50 slots, 0 are taken on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP right now. A seven-day sample gives 1 players on average and 3 at the top. Over 48 hours, the highest average fell at 00:00 UTC, at 2 players.

Connection

What steps get you onto [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP?

Open the console with F1 in Rust and type client.connect 92.118.19.42:28025. The Launch Rust button on this page does the same job through Steam. For more, visit https://reworldrust.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,^r,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^p
PvE You fight the world, not other players.
^r
Roleplay Roleplay is the focus here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.