Element card · group PvE · atomic number 6,520, its rank
SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct
Online NA 216.158.237.106:28000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:09 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
A procedural map of size 4,000 with seed 1337 runs on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: SickNation PVE/PVP.
What settings and rules apply on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
No gather rate appears in the name of SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct. With no change from the default, groups can hold up to 8 players. Play runs as roleplay, jobs, towns and rules for roleplay. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
About the server
Which location is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct based in?
SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 216.158.237.106:28000.
Which Rust version is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct on?
Rust network protocol 2635 and build 168909 on Linux is what SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct stay up, and how reliable is its uptime?
At the moment, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct is online. The uptime it reports suggests it restarted roughly 15 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct hold a steady performance?
The last 48 hours show an average of 60 server fps and a minimum of 58. Buildings, deployables and everything else in the world added up to as many as 95,245 entities. Memory use peaked at 4,549 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
When does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct wipe, and how often?
Wiping once a month with the force wipe is what SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 7 hours ago. Wipes monthly, according to the schedule in its tags.
How does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct look on the day of a wipe?
At their busiest, recent wipes averaged 5 players. The latest wipe's peak fell 6 hours after it began.
Tags, lists
Which meanings sit behind the tags on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You fight the world, not other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; NA (North America): North America is where the browser lists this server: that is the tag list SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct come up?
You will find SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Whose server is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
Sharing its sickrust.com hostname with 1 other server we track, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct is most likely run by the same operator as that one.
Player counts
Against other Rust servers, where does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct place?
Seven-day player hours place SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct at #6,520 overall, #1,030 in North America and in the top 29% of ranked servers.
How many players does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct have at the moment?
At the moment SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 05:00 UTC, at 1 players.
How to join
How can you connect to SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
You can connect by pressing F1 in Rust and entering client.connect 216.158.237.106:28000, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://sick-nation.paynow.store/.
