Rust Data LabData lab · live
Live readings Servers11,837 Players81,308 Populated3,746 Fresh wipes · 3h263 Sampled every 5 min

Element card · group Modded · atomic number 15,335, its rank

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS

Online 31.192.109.94:28115 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
020040060080015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 02:00 UTC12h ago – – – 0
Wed 28 Oct, 02:00 UTC1d ago – – – 0
Tue 27 Oct, 02:00 UTC2d ago – – – 0
Mon 26 Oct, 02:00 UTC3d ago – – – 0
Sun 25 Oct, 02:00 UTC4d ago – – – 0
Sat 24 Oct, 02:00 UTC5d ago – – – 0
Fri 23 Oct, 11:23 UTC6d ago – – – 0
Fri 23 Oct, 02:00 UTC6d ago – – – 0
Thu 22 Oct, 02:00 UTC7d ago – – – 0
Wed 21 Oct, 02:00 UTC8d ago – – – 0

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Quick answers

from the figures on this page

Server setup

What map is in play on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS runs a procedural map of size 2,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

What settings and rules apply on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Nothing in the name of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS gives a gather rate. You get up to 10 players per group. Play runs as minigames & battle royale, battle royale, Bedwars, parkour and arenas. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

With no region published, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS still carries the region code fra. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 31.192.109.94:28115 is the address it uses.

On what Rust version does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS operate?

On Linux, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS stay up, and how reliable is its uptime?

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is live as of now. About 11 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS known for smooth running?

The last 48 hours show an average of 509 server fps and a minimum of 357. The maximum entity count was 5,873, covering buildings, deployables and all else in the world. Up to 1,961 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

A fresh world appears on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Lists and tags

Which meanings sit behind the tags on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

These are the tags CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): Player slots: 200; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rfra (Region code): The server's code for its region is fra; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS appear in?

The Rust Data Lab lists that include CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS are: Modded Rust servers, measured and Battlefield servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who operates CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Sharing its cybersportrust.ru hostname with 13 other servers we track, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is most likely run by the same operator as those.

Player counts

What position does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS hold among Rust servers?

The seven-day player-hours table has CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS at #15,335, in the top 69% of ranked servers.

How many players does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS have at the moment?

At the moment CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS has 0 of its 200 slots filled. The seven-day average for this server is 0 players.

How to join

How can you connect to CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

You can connect by pressing F1 in Rust and entering client.connect 31.192.109.94:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://kzvrust.com.

Server tags

what each one means

Published as mp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players Player slots: 200.
ts10
Group limit The team limit is 10.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$rfra
Region code The server's code for its region is fra.

Gameplay

^e
Minigames This one hosts minigames such as arenas, Bedwars and parkour.
^i
Battlefield Quick, kit-based PvP at high rates.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.