Rust Data LabData lab · live
Live readings Servers11,694 Players52,148 Populated3,104 Fresh wipes · 3h108 Sampled every 5 min

Element card · group Modded · atomic number 15,284, its rank

1

Online 31.192.109.94:35015 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,284top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
020040060080002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:50 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustReborn.gg … 367
    RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 735 on average 367/ 450
  2. 2 Ra R2 - Aim train… 54
    R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 223 on average 54/ 400
  3. 3 Ru RustGames.gg |… 35
    RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 86 on average 35/ 400
  4. 4 Do DOGFIGHT 2 | B… 21
    DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 72 on average 21/ 250
  5. 5 Ra R2 - Aim train… 9
    R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 38 on average 9/ 400
  6. 6 Be [EU] BekerMelk… 16
    [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 16/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on 1?

The map on 1 is procedural at size 1,000 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

What rules has 1 set, and what settings are in force?

No gather rate appears in the name of 1. Groups top out at 10 players. Play runs as minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does 1 sit?

No region comes from 1; it does give fra as its region code. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 31.192.109.94:35015 is the address it uses.

Which Rust version is 1 on?

On Linux, 1 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does 1 stay up, and how reliable is its uptime?

Right now, 1 is reachable. The uptime it reports suggests it restarted roughly 18 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is 1 known for smooth running?

In the last 48 hours, it averaged 512 server fps, with a low of 511. Buildings, deployables and everything else in the world added up to as many as 591 entities. Memory use peaked at 778 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on 1?

1's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 14 hours ago.

On 1, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags 1 carries?

gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rfra (Region code): The server's code for its region is fra; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^i (Battlefield): High rates and kits for quick PvP; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list 1 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does 1 come up?

These themed Rust Data Lab lists carry 1: Modded Rust servers, measured and Battlefield servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Who operates 1?

Sharing its cybersportrust.ru hostname with 13 other servers we track, 1 is most likely run by the same operator as those.

Population

Against other Rust servers, where does 1 place?

The seven-day player-hours table has 1 at #15,284, in the top 69% of ranked servers.

How full is 1 right now?

At the moment 1 has 0 of its 200 slots filled. Over seven days the mean player count is 0.

Getting on

What steps get you onto 1?

You can connect by pressing F1 in Rust and entering client.connect 31.192.109.94:35015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players It has 200 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$rfra
Region code The server's code for its region is fra.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and others.
^i
Battlefield High rates and kits for quick PvP.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.