Rust Data LabData lab · live
Live readings Servers11,770 Players75,264 Populated3,495 Fresh wipes · 3h240 Sampled every 5 min

Element card · group Modded · atomic number 15,276, its rank

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS

Online 31.192.109.94:28515 checked 6m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,276top 69%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
020040060080023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 02:00 UTC20h ago – – – 0
Wed 28 Oct, 02:00 UTC1d ago – – – 0
Tue 27 Oct, 02:00 UTC2d ago – – – 0
Mon 26 Oct, 02:00 UTC3d ago – – – 0
Sun 25 Oct, 02:00 UTC4d ago – – – 0
Sat 24 Oct, 02:00 UTC5d ago – – – 0
Fri 23 Oct, 11:23 UTC6d ago – – – 0
Fri 23 Oct, 02:00 UTC6d ago – – – 0
Thu 22 Oct, 02:00 UTC7d ago – – – 0
Wed 21 Oct, 02:00 UTC8d ago – – – 0

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Quick answers

from the figures on this page

Server setup

What map is in play on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS runs a procedural map of size 2,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

How is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS configured, and what rules apply?

No gather rate appears in the name of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. Group size is capped at 10 players. minigames & battle royale is the game mode, arenas and parkour, Bedwars and battle royale. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS sit?

The region code of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is fra, and no region is published. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 31.192.109.94:28515.

Which Rust version is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS on?

On Linux, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS stay up, and how reliable is its uptime?

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is live as of now. About 18 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS known for smooth running?

In the last 48 hours, it averaged 509 server fps, with a low of 444. The maximum entity count was 5,760, covering buildings, deployables and all else in the world. Up to 1,563 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipe, and how often?

Every few hours CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS generates a new world; there is no wipe schedule, and those resets are not wipes.

Lists and tags

How should you read the tags on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

These are the tags CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the slot count; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $rfra (Region code): Region code: fra; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^i (Battlefield): High rates and kits for quick PvP; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS appear in?

You will find CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS on the following Rust Data Lab lists: Modded Rust servers, measured and Battlefield servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who is behind CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

The cybersportrust.ru hostname CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS publishes also appears on 13 other servers we track, so the same operator most likely runs them.

Population

Against other Rust servers, where does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS place?

Player hours over the last week put CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS at #15,276, inside the top 69% of ranked servers.

How many players does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS have at the moment?

At the moment CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS has 0 of its 200 slots filled. The seven-day average for this server is 0 players.

Connection

What steps get you onto CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Open the console with F1 in Rust and type client.connect 31.192.109.94:28515. The Launch Rust button on this page does the same job through Steam. You can find its website at https://kzvrust.com.

Server tags

what each one means

Published as mp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 is the slot count.
ts10
Group limit No team may exceed 10.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$rfra
Region code Region code: fra.

Gameplay

^e
Minigames This one hosts minigames such as arenas, Bedwars and parkour.
^i
Battlefield High rates and kits for quick PvP.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.