Rust Data LabData lab · live
Live readings Servers11,824 Players88,321 Populated3,715 Fresh wipes · 3h404 Sampled every 5 min

Element card · group Modded · atomic number 15,268, its rank

CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS

Online 31.192.109.94:28615 checked 13m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,268top 68%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
020040060080022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 02:00 UTC19h ago – – – 0
Wed 28 Oct, 02:00 UTC1d ago – – – 0
Tue 27 Oct, 02:00 UTC2d ago – – – 0
Mon 26 Oct, 02:00 UTC3d ago – – – 0
Sun 25 Oct, 02:00 UTC4d ago – – – 0
Sat 24 Oct, 02:00 UTC5d ago – – – 0
Fri 23 Oct, 02:00 UTC6d ago – – – 0
Thu 22 Oct, 02:00 UTC7d ago – – – 0
Wed 21 Oct, 02:00 UTC8d ago – – – 0
Tue 20 Oct, 02:00 UTC9d ago – – – 0

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Quick answers

from the figures on this page

Map and rules

What map is in play on CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS?

A procedural map of size 2,000 with seed 1337 runs on CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What settings and rules apply on CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS?

Nothing in the name of CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS gives a gather rate. You get up to 10 players per group. minigames & battle royale is the game mode, arenas and parkour, Bedwars and battle royale. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS sit?

No region comes from CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS; it does give fra as its region code. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 31.192.109.94:28615.

What Rust version does CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS currently run?

On Linux, CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS for staying online?

Right now, CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS is reachable. About 17 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 153 of 168 hours were online, giving 91% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS known for smooth running?

The last 48 hours show an average of 510 server fps and a minimum of 460. The entity count reached 5,792, including buildings, deployables and all other world items. Memory use peaked at 1,865 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS, and at what time?

No wipe schedule exists for CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS: its world is remade every few hours, and a reset of that kind is not a wipe.

Lists and tags

What should you understand from the tags CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS carries?

gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): It has 200 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $rfra (Region code): Its region code reads fra; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^i (Battlefield): High rates and kits for quick PvP; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS come up?

The Rust Data Lab lists that include CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS are: Modded Rust servers, measured and Battlefield servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who operates CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS?

Sharing its cybersportrust.ru hostname with 13 other servers we track, CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS is most likely run by the same operator as those.

Player counts

How does CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS compare with other servers in the rankings?

Player hours over the last week put CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS at #15,268, inside the top 68% of ranked servers.

How full is CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS right now?

CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS currently shows 0 players across 200 slots. Over seven days the mean player count is 0.

Getting on

What is the way to join CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS?

In Rust, press F1 and enter client.connect 31.192.109.94:28615. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://kzvrust.com.

Server tags

what each one means

Published as mp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players It has 200 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$rfra
Region code Its region code reads fra.

Gameplay

^e
Minigames This one hosts minigames such as arenas, Bedwars and parkour.
^i
Battlefield High rates and kits for quick PvP.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.