Rust Data LabData lab · live
Live readings Servers11,622 Players37,258 Populated2,894 Fresh wipes · 3h80 Sampled every 5 min

Element card · group Modded · atomic number 1,419, its rank

UKN.GG - EU Sandbox - Creative | Build | Noclip

Online 64.40.9.137:28014 checked 12m ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 200 0% full Room to join
7-day average5peak 58
Rank · atomic number#1,419top 6%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:58 UTC2h ago – – – 0
Wed 28 Oct, 04:58 UTC1d ago – – – 0
Tue 27 Oct, 04:58 UTC2d ago – – – 1
Mon 26 Oct, 04:58 UTC3d ago – – – 0
Sun 25 Oct, 04:58 UTC4d ago – – – 0
Sat 24 Oct, 03:58 UTC5d ago – – – 1
Fri 23 Oct, 03:58 UTC6d ago – – – 0
Thu 22 Oct, 03:58 UTC7d ago – – – 10
Wed 21 Oct, 03:58 UTC8d ago – – – 16
Tue 20 Oct, 03:58 UTC9d ago – – – 2

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  3. 3 Th [EU] THE WAR I… 9
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Quick answers

from the figures on this page

Settings and map

What map is in play on UKN.GG - EU Sandbox - Creative | Build | Noclip?

UKN.GG - EU Sandbox - Creative | Build | Noclip runs a procedural map of size 3,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: UKN Map.

What rules has UKN.GG - EU Sandbox - Creative | Build | Noclip set, and what settings are in force?

No gather rate appears in the name of UKN.GG - EU Sandbox - Creative | Build | Noclip. Groups top out at 1000 players. Play runs as build & creative, building sandbox, gathering off. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

About the server

Which location is UKN.GG - EU Sandbox - Creative | Build | Noclip based in?

Going by its name rather than a tag, UKN.GG - EU Sandbox - Creative | Build | Noclip points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 64.40.9.137:28014.

What Rust version does UKN.GG - EU Sandbox - Creative | Build | Noclip currently run?

On Windows, UKN.GG - EU Sandbox - Creative | Build | Noclip is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does UKN.GG - EU Sandbox - Creative | Build | Noclip stay up, and how reliable is its uptime?

UKN.GG - EU Sandbox - Creative | Build | Noclip is live as of now. According to the uptime it reports, the last restart was about 1 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does UKN.GG - EU Sandbox - Creative | Build | Noclip perform?

Server fps averaged 30 over the last 48 hours, with 30 as the lowest. Buildings, deployables and everything else in the world added up to as many as 19,901 entities. Memory use peaked at 4,496 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on UKN.GG - EU Sandbox - Creative | Build | Noclip, and at what time?

A fresh world appears on UKN.GG - EU Sandbox - Creative | Build | Noclip every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Tags, lists

Which meanings sit behind the tags on UKN.GG - EU Sandbox - Creative | Build | Noclip?

gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts1000 (Group limit): The team limit is 1000; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^c (Creative): No gathering here, just sandbox building of your choosing; ^k (Build server): Design and test your bases here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list UKN.GG - EU Sandbox - Creative | Build | Noclip publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does UKN.GG - EU Sandbox - Creative | Build | Noclip appear in?

You will find UKN.GG - EU Sandbox - Creative | Build | Noclip on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Aim training servers, measured live, Rust build and creative servers and Creative Rust servers. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who operates UKN.GG - EU Sandbox - Creative | Build | Noclip?

The ukn.gg hostname UKN.GG - EU Sandbox - Creative | Build | Noclip publishes also appears on 14 other servers we track, so the same operator most likely runs them.

Player counts

How does UKN.GG - EU Sandbox - Creative | Build | Noclip compare with other servers in the rankings?

Player hours over the last week put UKN.GG - EU Sandbox - Creative | Build | Noclip at #1,419, inside the top 6% of ranked servers.

How full is UKN.GG - EU Sandbox - Creative | Build | Noclip right now?

At the moment UKN.GG - EU Sandbox - Creative | Build | Noclip has 1 of its 200 slots filled. Averaged over the past week: 5 players, peaking at 58. Over 48 hours, the highest average fell at 20:00 UTC, at 4 players.

Getting on

What is the way to join UKN.GG - EU Sandbox - Creative | Build | Noclip?

Open the console with F1 in Rust and type client.connect 64.40.9.137:28014. The Launch Rust button on this page does the same job through Steam. For more, visit https://ukn.gg.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^c,^k,gmrust,cs168909,ts1000

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players It has 200 slots.
ts1000
Group limit The team limit is 1000.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^c
Creative No gathering here, just sandbox building of your choosing.
^k
Build server Design and test your bases here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.