Element card · group Official · atomic number 15,098, its rank
[US] Facepunch Nexus Staging - Blue
Offline 51.81.166.171:28018 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 23:17 UTC30d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [US] Facepunch Nexus Staging - Blue?
[US] Facepunch Nexus Staging - Blue runs a procedural map of size 2,500 with seed 5346364; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is [US] Facepunch Nexus Staging - Blue configured, and what rules apply?
Nothing in the name of [US] Facepunch Nexus Staging - Blue gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Rust lists it in the in-game Official tab. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.
Server details
Which location is [US] Facepunch Nexus Staging - Blue based in?
Going by its name rather than a tag, [US] Facepunch Nexus Staging - Blue points to North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 51.81.166.171:28018 is the address it uses.
On what Rust version does [US] Facepunch Nexus Staging - Blue operate?
On Windows, [US] Facepunch Nexus Staging - Blue is running Rust network protocol 2634 and build 166100. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is [US] Facepunch Nexus Staging - Blue for staying online?
Currently offline, [US] Facepunch Nexus Staging - Blue was last seen 13 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
How often does a wipe happen on [US] Facepunch Nexus Staging - Blue, and at what time?
Wiping once a month with the force wipe is what [US] Facepunch Nexus Staging - Blue does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 30 days 12 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
How does [US] Facepunch Nexus Staging - Blue look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 19 hours after it began.
Where it appears
How should you read the tags on [US] Facepunch Nexus Staging - Blue?
These are the tags [US] Facepunch Nexus Staging - Blue makes public for the server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166100 (Build): Build number: 166100; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; ^x (Unknown flag): Facepunch gives no explanation for this flag. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does [US] Facepunch Nexus Staging - Blue appear in?
You will find [US] Facepunch Nexus Staging - Blue on the following Rust Data Lab lists: Rust tutorial servers: the live sample, Official Rust servers, North American Rust servers: the sample and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [US] Facepunch Nexus Staging - Blue?
Sharing its playrust.com hostname with 124 other servers we track, [US] Facepunch Nexus Staging - Blue is most likely run by the same operator as those.
Player numbers
How does [US] Facepunch Nexus Staging - Blue compare with other servers in the rankings?
The seven-day player-hours table has [US] Facepunch Nexus Staging - Blue at #15,098, in the top 70% of ranked servers.
How full is [US] Facepunch Nexus Staging - Blue right now?
No live signal from [US] Facepunch Nexus Staging - Blue right now, which was last seen 13 days 20 hours ago.
Getting on
How can you connect to [US] Facepunch Nexus Staging - Blue?
In Rust, press F1 and enter client.connect 51.81.166.171:28018. Or click Launch Rust here to open Rust via Steam and connect automatically.
