Rust Data LabData lab · live
Live readings Servers11,758 Players68,729 Populated3,433 Fresh wipes · 3h208 Sampled every 5 min

Element card · group Modded · atomic number 15,290, its rank

sran' inc. | sran

Offline 80.242.59.137:35100 checked 1d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1000 0% full Room to join
7-day average0peak –
Rank · atomic number#15,290top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0001:0002:0003:0004:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304000:0001:0002:0003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:37 UTC FW27d ago 1 – running 0
Tue 15 Sep, 04:00 UTC44d ago 1 halved by day 2 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 Re RETRO RUST #1 … 51
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 51/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 19
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 19/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 55
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 55/ 700
  6. 6 Ru RustSpain.com … 254
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 254/ 260

Quick answers

from the figures on this page

Settings and map

What map is in play on sran' inc. | sran?

sran' inc. | sran runs a procedural map of size 4,500 with seed 6767676; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: SRAN MAP.

What rules has sran' inc. | sran set, and what settings are in force?

Nothing in the name of sran' inc. | sran gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is off: Valve's VAC.

Server details

In what location does sran' inc. | sran sit?

Nothing about a region is published by sran' inc. | sran. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 80.242.59.137:35100.

What Rust version does sran' inc. | sran currently run?

Rust network protocol 2635 and build 168909 on Windows is what sran' inc. | sran uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does sran' inc. | sran stay up, and how reliable is its uptime?

sran' inc. | sran is not online at the moment; the last sighting was 41 hours ago. The uptime it reports suggests it restarted roughly 23 hours ago. For the last 7 full days, 150 of 168 hours were online, giving 89% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does sran' inc. | sran perform?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 11,158, including buildings, deployables and all other world items. Up to 2,866 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does sran' inc. | sran wipe, and how often?

The record holds too few of sran' inc. | sran's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 23 hours ago.

How does sran' inc. | sran look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

Lists and tags

Which meanings sit behind the tags on sran' inc. | sran?

gmrust (Game mode): Survival in the standard Rust style; mp1000 (Max players): 1,000 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list sran' inc. | sran publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does sran' inc. | sran come up?

You will find sran' inc. | sran on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Who is behind sran' inc. | sran?

Sharing its sranrust.ru hostname with 14 other servers we track, sran' inc. | sran is most likely run by the same operator as those.

Population

Against other Rust servers, where does sran' inc. | sran place?

sran' inc. | sran sits at #15,290 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is sran' inc. | sran right now?

No live signal from sran' inc. | sran right now, which was last seen 41 hours ago. The seven-day average for this server is 0 players.

Getting on

How can you connect to sran' inc. | sran?

You can connect by pressing F1 in Rust and entering client.connect 80.242.59.137:35100, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://sranrust.ru.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1000
Max players 1,000 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.