Rust Data LabData lab · live
Live readings Servers11,886 Players104,326 Populated3,964 Fresh wipes · 3h514 Sampled every 5 min

Element card · group Modded · atomic number 15,097, its rank

sran' inc. | GOOD JOINT

Offline 80.242.59.137:35110 checked 14d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1000 0% full Room to join
7-day average0peak –
Rank · atomic number#15,097top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 109
    ShockRust | Blue | NoLimit no group limit · 151 on average 109/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 125
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125/ 100
  3. 3 Re RETRO RUST #1 … 176
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 176/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 70
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 70/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 211
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 211/ 700
  6. 6 Ru RustSpain.com … 347
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on sran' inc. | GOOD JOINT?

sran' inc. | GOOD JOINT runs a procedural map of size 6,000 with seed 133717; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: SRAN MAP.

How is sran' inc. | GOOD JOINT configured, and what rules apply?

The name of sran' inc. | GOOD JOINT carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

Which location is sran' inc. | GOOD JOINT based in?

Nothing about a region is published by sran' inc. | GOOD JOINT. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 80.242.59.137:35110.

What Rust version does sran' inc. | GOOD JOINT currently run?

Rust network protocol 2634 and build 167781 on Windows is what sran' inc. | GOOD JOINT uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is sran' inc. | GOOD JOINT for staying online?

sran' inc. | GOOD JOINT is not online at the moment; the last sighting was 14 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 October 2026.

Wipes and resets

When does sran' inc. | GOOD JOINT wipe, and how often?

sran' inc. | GOOD JOINT's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 7 hours ago.

Tags, lists

Which meanings sit behind the tags on sran' inc. | GOOD JOINT?

The game's server browser reads the tags sran' inc. | GOOD JOINT publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1000 (Max players): Player slots: 1,000; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does sran' inc. | GOOD JOINT come up?

The Rust Data Lab lists that include sran' inc. | GOOD JOINT are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Whose server is sran' inc. | GOOD JOINT?

Sharing its sranrust.ru hostname with 14 other servers we track, sran' inc. | GOOD JOINT is most likely run by the same operator as those.

Population

How does sran' inc. | GOOD JOINT compare with other servers in the rankings?

The seven-day player-hours table has sran' inc. | GOOD JOINT at #15,097, in the top 70% of ranked servers.

What does the current player count on sran' inc. | GOOD JOINT tell you?

sran' inc. | GOOD JOINT is offline at the moment; the last sighting was 14 days 2 hours ago.

Getting on

What is the way to join sran' inc. | GOOD JOINT?

In Rust, press F1 and enter client.connect 80.242.59.137:35110. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/sran.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1000
Max players Player slots: 1,000.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.