Rust Data LabData lab · live
Live readings Servers11,837 Players92,814 Populated3,817 Fresh wipes · 3h495 Sampled every 5 min

Element card · group Modded · atomic number 9,614, its rank

UKN.GG - AU Sandbox - Creative | Build | Noclip

Online 139.99.144.117:28019 checked 7m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,614top 43%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak11players, last three wipes

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 22:08 UTC39d ago 11 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [AU] Rusticate… 26
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 26/ 150
  2. 2 In Intoxicated AU… 1
    Intoxicated AU Sandbox - Creative | Build | Noclip OC · groups of 8+ · 6 on average 1/ 100
  3. 3 Bu [EU] Builders … 137
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 118 on average 137/ 999
  4. 4 Bu [NA] Builders … 125
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 91 on average 125/ 999
  5. 5 At Atlas // CSL -… 1
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average 1/ 100
  6. 6 Aq AQRUX RUST BUI… 18
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 18/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on UKN.GG - AU Sandbox - Creative | Build | Noclip?

A procedural map of size 3,000 with seed 1337 runs on UKN.GG - AU Sandbox - Creative | Build | Noclip, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: UKN Map.

What rules has UKN.GG - AU Sandbox - Creative | Build | Noclip set, and what settings are in force?

Nothing in the name of UKN.GG - AU Sandbox - Creative | Build | Noclip gives a gather rate. Group size is capped at 1000 players. Play runs as build & creative, building in a sandbox, with no gathering. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts UKN.GG - AU Sandbox - Creative | Build | Noclip?

No region tag is published by UKN.GG - AU Sandbox - Creative | Build | Noclip; its name, though, points to Oceania. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 139.99.144.117:28019.

Which Rust version is UKN.GG - AU Sandbox - Creative | Build | Noclip on?

Rust network protocol 2634 and build 166652 on Windows is what UKN.GG - AU Sandbox - Creative | Build | Noclip uses. The protocol must match for you to join; Steam will update your game.

Does UKN.GG - AU Sandbox - Creative | Build | Noclip stay up, and how reliable is its uptime?

UKN.GG - AU Sandbox - Creative | Build | Noclip is live as of now. About 10 days 1 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does UKN.GG - AU Sandbox - Creative | Build | Noclip hold a steady performance?

The last 48 hours show an average of 30 server fps and a minimum of 30. Buildings, deployables and everything else in the world added up to as many as 9,598 entities. The highest memory usage was 2,671 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on UKN.GG - AU Sandbox - Creative | Build | Noclip, and at what time?

UKN.GG - AU Sandbox - Creative | Build | Noclip's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 9 days 20 hours ago the current world was made.

What does a typical wipe day on UKN.GG - AU Sandbox - Creative | Build | Noclip involve?

Recent wipes on average reached 11 players at their busiest. 8 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on UKN.GG - AU Sandbox - Creative | Build | Noclip?

These are the tags UKN.GG - AU Sandbox - Creative | Build | Noclip makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the slot count; ts1000 (Group limit): Teams cap at 1000 players; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^k (Build server): Base building and practice are the focus; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does UKN.GG - AU Sandbox - Creative | Build | Noclip come up?

These themed Rust Data Lab lists carry UKN.GG - AU Sandbox - Creative | Build | Noclip: Rust servers in Oceania, Modded Rust servers, measured, Aim training servers, measured live, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Who is behind UKN.GG - AU Sandbox - Creative | Build | Noclip?

14 other servers we track publish a ukn.gg hostname as well, which makes one operator the likely runner of them and UKN.GG - AU Sandbox - Creative | Build | Noclip.

Player numbers

Against other Rust servers, where does UKN.GG - AU Sandbox - Creative | Build | Noclip place?

Player hours over the last week put UKN.GG - AU Sandbox - Creative | Build | Noclip at #9,614, inside the top 43% of ranked servers.

What does the current player count on UKN.GG - AU Sandbox - Creative | Build | Noclip tell you?

At the moment UKN.GG - AU Sandbox - Creative | Build | Noclip has 0 of its 200 slots filled. A seven-day sample gives 0 players on average and 1 at the top.

Connection

What is the way to join UKN.GG - AU Sandbox - Creative | Build | Noclip?

In Rust, press F1 and enter client.connect 139.99.144.117:28019. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://ukn.gg.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^c,^k,gmrust,cs166652,ts1000

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 is the slot count.
ts1000
Group limit Teams cap at 1000 players.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^c
Creative Build freely in a sandbox, with no gathering needed.
^k
Build server Base building and practice are the focus.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.