Rust Data LabData lab · live
Live readings Servers11,623 Players45,630 Populated3,138 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Modded · atomic number 4,083, its rank

UKN.GG - EU Training Grounds - Medium IV

Online 64.40.9.164:28014 checked 11m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak 14
Rank · atomic number#4,083top 18%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152009:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:08 UTC3h ago – – – 0
Tue 27 Oct, 05:08 UTC1d ago – – – 0
Mon 26 Oct, 05:08 UTC2d ago – – – 0
Sun 25 Oct, 05:08 UTC3d ago – – – 2
Sat 24 Oct, 04:08 UTC4d ago – – – 0
Fri 23 Oct, 04:08 UTC5d ago – – – 0
Thu 22 Oct, 04:08 UTC6d ago – – – 0
Wed 21 Oct, 04:08 UTC7d ago – – – 0
Tue 20 Oct, 04:08 UTC8d ago – – – 0
Mon 19 Oct, 04:08 UTC9d ago – – – 0

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Quick answers

from the figures on this page

Server setup

What map is in play on UKN.GG - EU Training Grounds - Medium IV?

UKN.GG - EU Training Grounds - Medium IV runs a procedural map of size 6,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: UKN Map.

What settings and rules apply on UKN.GG - EU Training Grounds - Medium IV?

The name of UKN.GG - EU Training Grounds - Medium IV carries no gather rate. You get up to 500 players per group. minigames & battle royale is the game mode, arenas and parkour, Bedwars and battle royale. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

What region hosts UKN.GG - EU Training Grounds - Medium IV?

Going by its name rather than a tag, UKN.GG - EU Training Grounds - Medium IV points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 64.40.9.164:28014.

What Rust version does UKN.GG - EU Training Grounds - Medium IV currently run?

Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - EU Training Grounds - Medium IV uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does UKN.GG - EU Training Grounds - Medium IV stay up, and how reliable is its uptime?

At the moment, UKN.GG - EU Training Grounds - Medium IV is online. According to the uptime it reports, the last restart was about 1 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does UKN.GG - EU Training Grounds - Medium IV hold a steady performance?

Server fps averaged 30 over the last 48 hours, with 25 as the lowest. The entity count reached 2,267, including buildings, deployables and all other world items. The highest memory usage was 1,873 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on UKN.GG - EU Training Grounds - Medium IV?

Every few hours UKN.GG - EU Training Grounds - Medium IV generates a new world; there is no wipe schedule, and those resets are not wipes.

Lists and tags

Which meanings sit behind the tags on UKN.GG - EU Training Grounds - Medium IV?

gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts500 (Group limit): No team may exceed 500; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list UKN.GG - EU Training Grounds - Medium IV publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does UKN.GG - EU Training Grounds - Medium IV appear in?

The Rust Data Lab lists that include UKN.GG - EU Training Grounds - Medium IV are: EU Rust servers, measured, Modded Rust servers, measured and Aim training servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who operates UKN.GG - EU Training Grounds - Medium IV?

The ukn.gg hostname UKN.GG - EU Training Grounds - Medium IV publishes also appears on 14 other servers we track, so the same operator most likely runs them.

Player numbers

What position does UKN.GG - EU Training Grounds - Medium IV hold among Rust servers?

UKN.GG - EU Training Grounds - Medium IV sits at #4,083 for seven-day player hours, placing it in the top 18% of ranked servers.

What does the current player count on UKN.GG - EU Training Grounds - Medium IV tell you?

At the moment UKN.GG - EU Training Grounds - Medium IV has 0 of its 150 slots filled. Averaged over the past week: 0 players, peaking at 14. Peak time in the past 48 hours: 19:00 UTC, when the average was 7 players.

How to join

What steps get you onto UKN.GG - EU Training Grounds - Medium IV?

Open the console with F1 in Rust and type client.connect 64.40.9.164:28014. The Launch Rust button on this page does the same job through Steam. You can find its website at https://ukn.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Player slots: 150.
ts500
Group limit No team may exceed 500.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.