Rust Data LabData lab · live
Live readings Servers11,598 Players34,072 Populated2,891 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Modded · atomic number 1,474, its rank

UKN.GG - US Training Grounds - Medium III

Online 64.40.8.210:28014 checked 11m ago

moddedcarbon
Join the experiment
Atomic mass · players now 5/ 150 3% full Room to join
7-day average4peak 46
Rank · atomic number#1,474top 7%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:03 UTC18h ago – – – 0
Mon 26 Oct, 11:04 UTC1d ago – – – 0
Sun 25 Oct, 11:03 UTC2d ago – – – 1
Sat 24 Oct, 10:03 UTC3d ago – – – 3
Fri 23 Oct, 10:03 UTC4d ago – – – 0
Thu 22 Oct, 10:03 UTC5d ago – – – 0
Wed 21 Oct, 10:03 UTC6d ago – – – 1
Wed 21 Oct, 09:15 UTC6d ago – – – 1
Tue 20 Oct, 10:03 UTC7d ago – – – 3
Mon 19 Oct, 10:03 UTC8d ago – – – 1

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Co Combat Arena |… 1
    Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWars NA · groups of 8+ · 2 on average 1/ 100
  4. 4 To Tommygun's Fra… 0
    Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game NA · groups of 100000+ · 1 on average 0/ 50
  5. 5 Ra [EU] Raid Simu… 1
    [EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 221 on average 1/ 500
  6. 6 Ru [EU] Rusticate… 72
    [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW EU · no group limit · 191 on average 72/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on UKN.GG - US Training Grounds - Medium III?

UKN.GG - US Training Grounds - Medium III runs a procedural map of size 6,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: UKN Map.

What rules has UKN.GG - US Training Grounds - Medium III set, and what settings are in force?

No gather rate appears in the name of UKN.GG - US Training Grounds - Medium III. You get up to 500 players per group. minigames & battle royale is the game mode, battle royale, Bedwars, parkour and arenas. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

About the server

What region hosts UKN.GG - US Training Grounds - Medium III?

Going by its name rather than a tag, UKN.GG - US Training Grounds - Medium III points to North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 64.40.8.210:28014.

On what Rust version does UKN.GG - US Training Grounds - Medium III operate?

Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - US Training Grounds - Medium III uses. The protocol must match for you to join; Steam will update your game.

Does UKN.GG - US Training Grounds - Medium III stay up, and how reliable is its uptime?

Right now, UKN.GG - US Training Grounds - Medium III is reachable. The uptime it reports suggests it restarted roughly 17 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does UKN.GG - US Training Grounds - Medium III hold a steady performance?

Server fps averaged 29 over the last 48 hours, with 20 as the lowest. The entity count reached 2,592, including buildings, deployables and all other world items. The highest memory usage was 2,547 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on UKN.GG - US Training Grounds - Medium III?

No wipe schedule exists for UKN.GG - US Training Grounds - Medium III: its world is remade every few hours, and a reset of that kind is not a wipe.

Lists and tags

What should you understand from the tags UKN.GG - US Training Grounds - Medium III carries?

The game's server browser reads the tags UKN.GG - US Training Grounds - Medium III publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): Player slots: 150; ts500 (Group limit): Teams cap at 500 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP while the loot comes to you; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does UKN.GG - US Training Grounds - Medium III appear in?

These themed Rust Data Lab lists carry UKN.GG - US Training Grounds - Medium III: Modded Rust servers, measured, Aim training servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who is behind UKN.GG - US Training Grounds - Medium III?

Sharing its ukn.gg hostname with 14 other servers we track, UKN.GG - US Training Grounds - Medium III is most likely run by the same operator as those.

Player counts

How does UKN.GG - US Training Grounds - Medium III compare with other servers in the rankings?

UKN.GG - US Training Grounds - Medium III sits at #1,474 for seven-day player hours, placing it in the top 7% of ranked servers.

How full is UKN.GG - US Training Grounds - Medium III right now?

At the moment UKN.GG - US Training Grounds - Medium III has 5 of its 150 slots filled. Averaged over the past week: 4 players, peaking at 46. The busiest point in the last 48 hours came at 23:00 UTC, averaging 10 players.

Connection

What steps get you onto UKN.GG - US Training Grounds - Medium III?

Open the console with F1 in Rust and type client.connect 64.40.8.210:28014. The Launch Rust button on this page does the same job through Steam. You can find its website at https://ukn.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players Player slots: 150.
ts500
Group limit Teams cap at 500 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and others.
^d
Combat training Practise aim and PvP while the loot comes to you.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.